Quality or quantity
- The Chill Clan
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Quality or quantity
Ok, I've recently had a somewhat odd encounter with someone who has actually read my comic. They said that it was pretty good but, and I quote, "It's too damn detailed I think you should work on getting more comics done rather than screwing around with details!” Granted I spend some time on certain things but I for one never thought my comic wrought with detail, spelling errors yes, but not detail. Never the less I doubt I'll change how I do my comic any time soon; however, it had me wondering though, do people want great quality with fewer updates, or do they want less detail and quality in exchange for more comics. So what does everyone else think in general, quality or quantity?
It's all about the Qualntity!
Without a quality visual you might as well just be writing a novel or a joke book. If you need to take longer with the images then do so, your viewers are slaves to whatever update schedule you want. don't get confused and put on the sack cloth when you should be wearing the silk. I'm really really tired I fully expect none of this to make sense.
Without a quality visual you might as well just be writing a novel or a joke book. If you need to take longer with the images then do so, your viewers are slaves to whatever update schedule you want. don't get confused and put on the sack cloth when you should be wearing the silk. I'm really really tired I fully expect none of this to make sense.
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- Joel Fagin
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Both, to a point. There is a certain level of quality which is just too low and a frequency of updates which is too slow. A great many readers will give up on a comic that updates just once a week. Anything above that is generally acceptable, three times a week being about average. Trouble is, it all depends too. College Roomies From Hell was updating five times a week and people were complaining it was too slow because the story wasn't moving anywhere. Similarly, McDuffies can get away with very scrappy and extremely quick artwork where Faub couldn't.
Basically, if a few people are complaining about the slow pace, they probably have a point. It may not be the frequency of the comics, though, but the pace of the story.
- Joel Fagin
Basically, if a few people are complaining about the slow pace, they probably have a point. It may not be the frequency of the comics, though, but the pace of the story.
- Joel Fagin
- TheSuburbanLetdown
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My view wrapped up in a nutshell. A good number a comics don't mean squat if they all suck.PeppermintAfterlife wrote:Quantity means nothing if the product is terrible in both writing and artwork. But if you never update, then not many people are gonna read your stuff, so you need to be somewhere in between. But I'd lean towards the quality side more than the quantity one.
You know, i should work on this.
A good comic must have both; if it can't manage it, then go for quality.
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- Meep the Greek
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I'm another vote for quality, although not necessarily of just the art variety. For me, its the writing that clinches it. I can put up with bad art, I don't mind copy-paste (to a certain extent), and I quite frequently enjoy comics with extremely simplistic styles (stick art, or even just geometry). But if the writing is crap, I don't want to bother with it.
(Although, if the art is stick-figure simple, I gotta say those better be some damn nice stick figures. No smudged pencil lines or eraser shavings unless they can convince me its a deliberate part of their style and not just a case of "I'm too lazy to huff on my paper before I scan it.")
I think one of the best ways to have both worlds, if your comic is of the heavily-detailed variety, is to build up a big backlog of pages before you even start updating. I had meant to do that with Fairy Trash (National Novel Writing Month was gonna be Heather's Comic Drawing Month, for example - one comic a day every day all November! HA. Didn't happen). I got, *ahem* overzealous, though, and only had four pages before I started updating. But my comic's not so detailed that it takes me too long to finish one, anyway. I can do two a day if I'm a good girl about it.
(Although, if the art is stick-figure simple, I gotta say those better be some damn nice stick figures. No smudged pencil lines or eraser shavings unless they can convince me its a deliberate part of their style and not just a case of "I'm too lazy to huff on my paper before I scan it.")
I think one of the best ways to have both worlds, if your comic is of the heavily-detailed variety, is to build up a big backlog of pages before you even start updating. I had meant to do that with Fairy Trash (National Novel Writing Month was gonna be Heather's Comic Drawing Month, for example - one comic a day every day all November! HA. Didn't happen). I got, *ahem* overzealous, though, and only had four pages before I started updating. But my comic's not so detailed that it takes me too long to finish one, anyway. I can do two a day if I'm a good girl about it.
- RemusShepherd
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I've found that doesn't work so well. Oh, sure, you start out with a nice buffer, but the buffer quickly runs out. You still have to time your updates to the rate at which you can create finished products.Meep the Greek wrote:I think one of the best ways to have both worlds, if your comic is of the heavily-detailed variety, is to build up a big backlog of pages before you even start updating.
I think if a comic updates *regularly*, then they should worry about the quality. Anything's better than irregular updates. Whatever you do, don't miss updates by trying to produce them in greater quantity.
- Van Douchebag
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- CJBurgandy
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I much rather read a comic that rarely updates, but has a great story and good artwork than a comic that has stick figures telling inside jokes. (That might be an extreme spectrum, but you know what I mean)
A comic with a good story and quality art is worth waiting for. That's why I'm not hounding Robin to update Mixed Myth. As her art work improved, her comic updates became further inbetween.
A comic with a good story and quality art is worth waiting for. That's why I'm not hounding Robin to update Mixed Myth. As her art work improved, her comic updates became further inbetween.
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- Ti-Phil
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I'd tend to lean toward quantity... but with a good buffer!
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"Bunnies just aren't dense enough. You'd have to squish them until their little bunny electrons mated with their little bunny protons." -rkolter
What, free publicity never harmed anyone..right?
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