That's how you know it's mine

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VeryCuddlyCornpone
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That's how you know it's mine

Post by VeryCuddlyCornpone »

What makes your comic identifiable as Yours TM? Styles, tools used, annoying visual quirks that you wish you didn't have, etc...

People tell me I can portray emotions very well.

All of my people tend to have pentagon shaped heads.

I have to do the "hold it backwards up to the light" test all the time as a precautionary measure becase no matter how hard I try, everything gets bigger to the diagonal right. This is because when I draw I'm very close to the paper, and I only really focus out of my left eye (HOORAY VISUAL HANDICAPMENTS), so a) I have poorer depth perception than your average minnow and b) bigger things farther away from Good Eye seem the same size as the smaller things closer to Good Eye.

What about all a y'all?
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Redtech
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Re: That's how you know it's mine

Post by Redtech »

To quote McDuffles, I have a crude style. I can draw, and I can do some things that are decent in some aspects (not that there aren't genuinely space for improvements) even when drawing from life I tend to translate the universe into lines that make sense and proportion but there's something "off" about them. It's a reflection of my personality perhaps, I haven't really changed core identity since I was much younger. It shows.

And I tend to try "for the epic" in my stories.
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McDuffies
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Re: That's how you know it's mine

Post by McDuffies »

Dislike of 95% of comics ever made and determination to be as different from them as possible.

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VinnieD
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Re: That's how you know it's mine

Post by VinnieD »

Mine is probably more obvious, in that I insist on using Noir style with grays, and only a few splashes of color. Not to mention my stubborn insistence on using traditional media.

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SergeXIII
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Re: That's how you know it's mine

Post by SergeXIII »

Hmm, a few things off the top of my head.

-The torsos on my characters are only 2 heads tall instead of 3, though I draw heads a bit larger than usual so it kind of works out.
- Noses are conditional, they disapear when an expression becomes exagerated.
- Flat upper lips, round bottom lips

Thats all I got right now.

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Dr Legostar
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Re: That's how you know it's mine

Post by Dr Legostar »

I have the first lego comic.
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IVstudios
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Re: That's how you know it's mine

Post by IVstudios »

I tend to draw people very slouchy. I've also recently taken to using what I like to call "the rubber arms."

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Wendybird
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Re: That's how you know it's mine

Post by Wendybird »

If I don't think out a better plan before I start drawing, all my panels are full of heads and shoulders and all my characters wear long-sleeve t-shirts. I can't stop myself from filling a page with color even when I'm supposedly going for a noir feel. I have a hard time drawing exaggerated features and expressions, they just look wrong to me.

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Cope
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...just like YOUR MUM.

Post by Cope »

Loose and wonky.
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Warofwinds
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Re: That's how you know it's mine

Post by Warofwinds »

I'm told that my character's faces are very "geometrical," whatever that means. Otherwise, I'd have to say detail in the background. I care a lot about backgrounds.
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NinjaNezumi
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Re: That's how you know it's mine

Post by NinjaNezumi »

Nobody has ever told me I've had a style... the closest thing I've gotten was "It's not crap!"

I know I'm not a great artist and never will be (my strength is in the written word), so I'll settle for "it's not crap" 8-)

edit: I do have a strength on which people compliment me -- I will immediately edit a drawing that has major errs.
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Re: That's how you know it's mine

Post by Siabur »

Dr Legostar wrote:I have the first lego comic.
I have the last! I don't know really. In my case I think it's my building style and production. It's hard to say with photocomics unless you are a professional photographer.

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Metruis
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Re: That's how you know it's mine

Post by Metruis »

I don't ink. I paint with Photoshop. That digital speedpaintish style is mine. I have never seen another comic come near to my style. A couple similar, but nothing quite like it. Writingwise, if it has no main character and no conventional 'hero saves the world' plot, but rather a bunch of psychobabble while stuff happens that might possibly be epic while dealing with multiverses, timetravel or dreams and magic forms, it may be mine as well.
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Robin Pierce
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Re: That's how you know it's mine

Post by Robin Pierce »

What's black and white and way too detailed all over? :shifty:
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Cope
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Sheep ae practically photorealistic.

Post by Cope »

A Suffolk sheep?
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KWill
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Re: That's how you know it's mine

Post by KWill »

An infernal contract?

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McDuffies
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Re: That's how you know it's mine

Post by McDuffies »

Rorshah test?

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Pimpette
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Re: That's how you know it's mine

Post by Pimpette »

pseudo-anime, apparently.


i also used to use punctuation like semicolons in my text bubbles. i try not to do that so much now.
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Dranxis
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Re: That's how you know it's mine

Post by Dranxis »

I actually enjoy using perspective, and tend to work harder on the backgrounds than my characters.

I always have inconsistensies in my art. Characters that are supposed to have cartoony, four-fingered hands will suddenly have five fingers on one page, rooms will seems bigger sometimes or too narrow at others, and I've even misspelled the name of the story's setting on the a sign once. I frequently forget to put windows in the right spots on walls that are supposed to have them. This doesn't bother me much, since I never notice inconsistenties in other people's art so I don't tend to look for them in my own. But I'm sure some readers will find them distracting.
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Turnsky
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Re: That's how you know it's mine

Post by Turnsky »

Robin Pierce wrote:What's black and white and way too detailed all over? :shifty:

a colorist's worst nightmare? :P
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