Desolation Land, OOC
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
...Coding muse? Oh, trust me...That would be Mythos, all right. Strange symbols, bizare yelling, eventual loss of sanity, throwing the computer mouse against the wall...
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Well, the muse seems to be giving me a break, so I'll be posting in the IC thread and elaborating on what I posted before.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Not really. You've kinda mixed a few concepts up. To put it simply;
'For' is used for 'for-next' loops, which generally look like this in C#:
Which simply starts at zero, runs Insert Code Here and loops and increments t until its equal to Insert Value Here, at which point the for-next loop ends.
'float' is a decimal value. It's used to declare your algebraic letter(s) as a decimal value. ('int' is an integer; it's used to declare that something doesn't have decimals).
'Something.SubSomething' is used when you have a value that has sub-values. That's a whole topic on its own. Basically, you used this correctly, save that sub-values are always typed (That is declared float, integer or some other type of value) in the main value.
Anyway, that's it from off the top of my head.
'For' is used for 'for-next' loops, which generally look like this in C#:
Code: Select all
for (int t = 0; t < Insert Value Here; ++t)
{
Insert Code Here
}'float' is a decimal value. It's used to declare your algebraic letter(s) as a decimal value. ('int' is an integer; it's used to declare that something doesn't have decimals).
'Something.SubSomething' is used when you have a value that has sub-values. That's a whole topic on its own. Basically, you used this correctly, save that sub-values are always typed (That is declared float, integer or some other type of value) in the main value.
Anyway, that's it from off the top of my head.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Oh, by the way, I did edit the previous post.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
Interesting; your 666th post was an attempt to kill me...
(I know, not really, but it was in reference to an attempt at killing me.)
Anyway, james.tired!=0, so I'll edit tomorrow when I can make a post I'll actually be proud of.
(I know, not really, but it was in reference to an attempt at killing me.)
Anyway, james.tired!=0, so I'll edit tomorrow when I can make a post I'll actually be proud of.
"I'm a weatherman, I don't believe in fate."
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
Wow, I actually put the symbol for not equal; I guess I really was tired.
Anyway, sorry for not posting yesterday. Ostensibly it's because the fire alarm in my barracks went off, and I fell asleep in my car while I was waiting for the fire department to show up. Weird, at some point in the night I pulled my steering wheel cover off, but I don't remember doing it. This is odd, because removing and installing that thing is something of a pain in the proverbial.
But of course the real reason I didn't update yesterday is because I said I was going to update yesterday. How could I forget that I can never keep deadlines? I think it's a class feature of whatever class I'm in (roleplaying 101, probably).
Edit: Oh yeah, the reason I posted in the first place. *Smacks forehead* I updated the IC post. Yeah. I'm a noob.
Anyway, sorry for not posting yesterday. Ostensibly it's because the fire alarm in my barracks went off, and I fell asleep in my car while I was waiting for the fire department to show up. Weird, at some point in the night I pulled my steering wheel cover off, but I don't remember doing it. This is odd, because removing and installing that thing is something of a pain in the proverbial.
But of course the real reason I didn't update yesterday is because I said I was going to update yesterday. How could I forget that I can never keep deadlines? I think it's a class feature of whatever class I'm in (roleplaying 101, probably).
Edit: Oh yeah, the reason I posted in the first place. *Smacks forehead* I updated the IC post. Yeah. I'm a noob.
"I'm a weatherman, I don't believe in fate."
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Yeah, you can get it off. And its throat is cutable - It does have faintly-visible veins on its neck, which has a thiner hide on the down side than elsewhere.
Overall, think half-sized Komodo dragon on steriods - Not as long, but between the impressive jaws and the large muscles and the proven toughness and fierceness, definitely more dangerous. It also has the standard lizard legs - Not a dinosaur.
I'm afraid my anatomical knowledge is not sufficient to describe further - Any help you wish to give would be welcome.
Overall, think half-sized Komodo dragon on steriods - Not as long, but between the impressive jaws and the large muscles and the proven toughness and fierceness, definitely more dangerous. It also has the standard lizard legs - Not a dinosaur.
I'm afraid my anatomical knowledge is not sufficient to describe further - Any help you wish to give would be welcome.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
- Thanatos5150
- Regular Poster
- Posts: 570
- Joined: Mon Jun 05, 2006 6:51 am
- Location: Honshu, Japan
- Contact:
Any large veins should be visisble through an especially soft underskun, like the backside of a human's arms.
Suffice to say, my charecter's medical knowledge would back up the slicing and dicing.
Suffice to say, my charecter's medical knowledge would back up the slicing and dicing.
"Justice is the Art of the Thief"
~Socrates~
"Weapons and armor are for those who lack skill, Honor and courage"
~Drunken Monk to a Paladin in the tavern. No bystanders were harmed in the ensuing brawl~
~Socrates~
"Weapons and armor are for those who lack skill, Honor and courage"
~Drunken Monk to a Paladin in the tavern. No bystanders were harmed in the ensuing brawl~
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
I wouldn't say its underskin is 'especially soft'. It's not as tough because it does have to be flexible, though.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Will post tonight.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
Sorry, but I had a PT test this morning and ate Red Lobster this evening, so I am currently nodding off from contentment. Tomorrow evening my new DnD group and I will be putting characters together; at least one player has never done DnD before, one other hasn't played since 2nd edition, and I may or may not be DMing. So, in short, tomorrow evening is probably shot for posting, but I promise I'll post sometime Saturday if I don't post tomorrow.
In the meantime, although I'm sure it's obvious, if Joe and David want to have their little behind-my-back talk now is probably the best time.
In the meantime, although I'm sure it's obvious, if Joe and David want to have their little behind-my-back talk now is probably the best time.
"I'm a weatherman, I don't believe in fate."
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Can't exactly complain, what with my update 'schedule'. 
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Hmm...It might be more convenient if you guys told me when you're ready for an update.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
Ugh. Sorry about the inappropriate level of suck with my latest post, as well as the day-late-ness. I was a bit more inspired yesterday, but couldn't access the forums. The consistency with which I fail to meet deadlines is losing its amusement factor.
Also, the RP fell through because one guy had to take care of some personal issues with a friend of his and one other guy just flat-out didn't show up. I guess it's all right, though; the DM wants to include orcs as a civilized society, and he still hasn't come up with modified stats for them yet. Even so, it's just...
Bleugh. Maybe I should get a livejournal account.
Also, the RP fell through because one guy had to take care of some personal issues with a friend of his and one other guy just flat-out didn't show up. I guess it's all right, though; the DM wants to include orcs as a civilized society, and he still hasn't come up with modified stats for them yet. Even so, it's just...
Bleugh. Maybe I should get a livejournal account.
"I'm a weatherman, I don't believe in fate."
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
--Randall Stevens
My perfect job: freelance pun engineer.
Accio Shotgun B#@%! -- Tom the Fanboy
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
I have one of those. I should probably update it before the month is over.
(Normally, I'd be in church, but my brother is sick enough that it's best someone keep an eye on him)
(Normally, I'd be in church, but my brother is sick enough that it's best someone keep an eye on him)
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Who are we waiting for? Uh...Me? 
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
Er, sorry.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
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Narf the Mouse
- Cartoon Hero
- Posts: 1302
- Joined: Tue Apr 17, 2007 1:32 am
...Um, am I supposed to post something else? I didn't see any other cues...
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.