damn body
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Alienwerkshopp
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damn body
i cannot draw legs or hands or arms good. this is probably a commoc problem. expecially with legs. if i get to legs i usually just draw stil legs lol.
tips?
tips?
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to bad i have no inspiration for a signiture
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to bad i have no inspiration for a signiture
- Godoftarot
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Re: damn body
Practice. And practice. And when you're done practicing, practice some more.alienwerkshopp wrote:i cannot draw legs or hands or arms good. this is probably a commoc problem. expecially with legs. if i get to legs i usually just draw stil legs lol.
tips?
Also look at lots of pictures and see how they do it.
And be patient when it comes to hands especially. They're HARD.
http://godoftarot.keenspace.com
God of Tarot: Giving new meaning to the phrase "Life sucks and then you die."
God of Tarot: Giving new meaning to the phrase "Life sucks and then you die."
- Oualawouzou
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- Faub
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Don't forget that you can measure the limbs based on other body parts, especially if you tend to do standing poses. The real problems occur when you start using foreshortening. Then you aren't as able to measure.
http://polykarbon.com/tutorials/body/stick.htm
Polykarbon has a very nice tutorial on body proportions. It's not specifically about limbs, but you can make your own measurements. Polykarbon does tend to go for very slender torsos. Be careful because these figures are not realistic.
http://polykarbon.com/tutorials/body/stick.htm
Polykarbon has a very nice tutorial on body proportions. It's not specifically about limbs, but you can make your own measurements. Polykarbon does tend to go for very slender torsos. Be careful because these figures are not realistic.
- Chibiartstudios
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- Phalanx
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You know, I just recently made a breakthrough ( on my personal level) on hips and legs.Oualawouzou wrote:A little tip I found: you always have a body available for modeling. Yours. Mirrors are your friend. Thanks to them, I'm now satisfied with how I draw hands and arms, but I'm still suffering over hips and legs.
I found a fairly good geometric system to check their porportions.
Don't have my tablet and comp, but a mouse will have to do, I guess:
http://longestsojourn.keenspace.com/vie ... nframe.png
There's a lot of symmetry in the human body, and they can correspond quite nicely with the 8 head porportion ideal.
- McDuffies
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I once found one awesome tutorial that might help you:
http://mcduffies.keenspace.com/tutorbody.html
http://mcduffies.keenspace.com/tutorbody.html
- Phact0rri
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This is really cool. With how I've been cartooning this treatment will help out a lot as well.Phalanx wrote:You know, I just recently made a breakthrough ( on my personal level) on hips and legs.Oualawouzou wrote:A little tip I found: you always have a body available for modeling. Yours. Mirrors are your friend. Thanks to them, I'm now satisfied with how I draw hands and arms, but I'm still suffering over hips and legs.
I found a fairly good geometric system to check their porportions.
Don't have my tablet and comp, but a mouse will have to do, I guess:
http://longestsojourn.keenspace.com/vie ... nframe.png
There's a lot of symmetry in the human body, and they can correspond quite nicely with the 8 head porportion ideal.
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Thirdworldvillian
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mmmmmMM Hogarth.......
If your looking for proportions, look no farther then Burne Hogarth. His book "Dynamic Anatomy" is awesome!!!! Also books like "How to draw comics the marvel way" are pretty good.
- Soul_Thief
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Stare at people. A lot. It's what I've done, and it has helped so freakin' much. When I see a person, I look at them as a whole, and measure up how their body proportions itself. It kind of feels awkard at times, but it works. I'm fairly satisfied with body proportions, now I just need to work on hands.
And remember, kids: spay and neuter YOUR idiots!
ChristChex- Start your day the holy way!
ChristChex- Start your day the holy way!
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Hyrodragonslayer
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Or you could stylize them like me.
- Soul_Thief
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Hyrodragonslayer
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- Soul_Thief
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Hyrodragonslayer
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Hyrodragonslayer
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- Faub
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Doesn't mean you aren't chatting as well.
If the image is wider than ~600 pixels or larger than 100k, you shouldn't post it as an image here. Post it as a link. If the image is on your site you need to use an image viewer. Check out the gear forum (I'm on dialup right now so no link. Just go to http://forums.keenspace.com/ and click "gear"). There is a thread somewhere (it might be on the first page still, dunno.) with the text to Yarpsdat's image viewer. Keenspace doesn't allow hotlinking so you need to wrap the image in an HTML file. The imageviewer.html allows you to have one HTML with any image you like.
example:
[url]http://faub.keenspace.com/artloader.htm ... misery.jpg[/url]
For smaller images you can post the image directly in the thread. Example:
[img]http://faub.keenspace.com/images/artwor ... misery.jpg[/img]
On the left, just below the post reply edit box is a link to "BBCode" which should describe what BBCode is and how to use it.
If the image is wider than ~600 pixels or larger than 100k, you shouldn't post it as an image here. Post it as a link. If the image is on your site you need to use an image viewer. Check out the gear forum (I'm on dialup right now so no link. Just go to http://forums.keenspace.com/ and click "gear"). There is a thread somewhere (it might be on the first page still, dunno.) with the text to Yarpsdat's image viewer. Keenspace doesn't allow hotlinking so you need to wrap the image in an HTML file. The imageviewer.html allows you to have one HTML with any image you like.
example:
[url]http://faub.keenspace.com/artloader.htm ... misery.jpg[/url]
For smaller images you can post the image directly in the thread. Example:
[img]http://faub.keenspace.com/images/artwor ... misery.jpg[/img]
On the left, just below the post reply edit box is a link to "BBCode" which should describe what BBCode is and how to use it.









