Protagonists and Antagonists
Protagonists and Antagonists
What kind of protagonists and antagonists do you have? Do you have the completely perfect kind of hero, or are your heroes very human? Are they so bad that they could almost be the antagonists themselves? Are your antagonists villainous and sleezy, or are they the sort who actually have understandable goals? Or, are your antagonists unknown, or simply forces that are set against your protagonists?
Is that so?
- Nishichi27
- Regular Poster
- Posts: 705
- Joined: Fri May 16, 2003 11:44 am
- Location: Tied up in M.E. Charm's basement, at the moment.
- Contact:
I haven't even introduced the real villain of my comic yet, I'm still a tournament and a months worth of domestic humor away... well, not a MONTH, but like, whatever... the one "psuedo" bad guy was beaten easily, and is in custody as we speak. Really, none of my characters have their own personalities yet... ahhhh, I'm such a failure! *cries*
well, not really, but whatevaaa
well, not really, but whatevaaa
- Faub
- The Establishment (Moderator)

- Posts: 3698
- Joined: Tue May 20, 2003 2:53 pm
- Location: Missouri, USA
- Contact:
My comic is a little strange in that the protagonist changes with the scene and may become the antagonist depending on the storyline, Basically, the audience amounts to a fly on the wall, looking out at life as other people live it. People make decisions that make them important to a scene or not. Their decisions put them in situations where they can either be part of the story or part of a hostile environment for the characters to float around in.
There are no bad guys in real life. There are people you like, people you don't like, people you know, people you don't know and people who scare you (or should scare you). This is the goal I want to reach for.
There are no bad guys in real life. There are people you like, people you don't like, people you know, people you don't know and people who scare you (or should scare you). This is the goal I want to reach for.
http://www.lazette.net/Vision/Issue18/Workshop.htm
But that aside, reality's one thing, as long as you recognize that people have reasons for their actions. Real people can be good or evil, but they have purposes for it. They don't do it blindly. That doesn't make evil deeds excusable (look at Hitler), but it also doesn't make good deeds any less worthy (see Mother Theresa). Any normal person will tend to be both, or one or the other due to the circumstances of his or her environment; however, bear in mind that most people have morals. And everyone, unless their reasoning is fractured, tends to have a reason for things they do.
Anyway... for Somesuch, my antagonist has not appeared yet, if there even is a specific antagonist. But the protagonists (there are three) are so mucked-up in the head that it'll be a wonder if they succeed in doing anything together at all, beyond eventually getting on each other's nerves, perhaps.
But that aside, reality's one thing, as long as you recognize that people have reasons for their actions. Real people can be good or evil, but they have purposes for it. They don't do it blindly. That doesn't make evil deeds excusable (look at Hitler), but it also doesn't make good deeds any less worthy (see Mother Theresa). Any normal person will tend to be both, or one or the other due to the circumstances of his or her environment; however, bear in mind that most people have morals. And everyone, unless their reasoning is fractured, tends to have a reason for things they do.
Anyway... for Somesuch, my antagonist has not appeared yet, if there even is a specific antagonist. But the protagonists (there are three) are so mucked-up in the head that it'll be a wonder if they succeed in doing anything together at all, beyond eventually getting on each other's nerves, perhaps.
Is that so?
This is difficult to say in my comic 'cause many of the characters can be considered both protagonists and antagonists. It depends if i focus on them or an other party: in fact, the plot of my comic follow the scheme of the treasure hunt: several different groups are looking for an item and they also attempt to obstacle each other.
I'd say that of all the parties, the Aliens, the Evil Cult of Bundumbunchal and the Yakuza are antagonists only, Jakob and Henry are only protagonists, while the SDXF and the anarchists keep switching from one to the other.
I'd say that of all the parties, the Aliens, the Evil Cult of Bundumbunchal and the Yakuza are antagonists only, Jakob and Henry are only protagonists, while the SDXF and the anarchists keep switching from one to the other.
- Mecharm
- Regular Poster
- Posts: 430
- Joined: Fri Oct 11, 2002 11:39 am
- Location: the Netherlands
- Contact:
Oh man, if I would've just get my SECRET PROJECT online and past the introduction part, I can talk about the awesome character designs it has..
The name's M.E. Charm. Adress me with my full name. If not, I will not give you your jelly.
Charming Eclipse (Main website) - Comic Writer X (Collaboration Webcomic)
YAOI! Me for President! You know you want it.
Last edited by mecharm on Wed January 05, 1941 1:47 pm, edited 307 times in total
Charming Eclipse (Main website) - Comic Writer X (Collaboration Webcomic)
YAOI! Me for President! You know you want it.
Last edited by mecharm on Wed January 05, 1941 1:47 pm, edited 307 times in total
Re: Protagonists and Antagonists
I think my main characters are chaotic neutral. With a hint of both good and evil.somesuch wrote: Do you have the completely perfect kind of hero, or are your heroes very human? Are they so bad that they could almost be the antagonists themselves?
And the villains are lawful evil.
A bit villainous and sleezy, yes, but they do have goals. Only it will take a while before they are all revealed.somesuch wrote:Are your antagonists villainous and sleezy, or are they the sort who actually have understandable goals?
You are the Non. You must go now, and never return."
"1.Scan in high res 2.tweak with curves,levels or something to clean up the scan (or use channel mixer to remove blue pencil lines) 3.Add colour using a layer set to multiply. 4.Add wordbubbles and text as vector shapes. 5. Merge all layers. 6.resize to the web size. 7. Export/Save for Web" that's all I know about webcomicking.
"1.Scan in high res 2.tweak with curves,levels or something to clean up the scan (or use channel mixer to remove blue pencil lines) 3.Add colour using a layer set to multiply. 4.Add wordbubbles and text as vector shapes. 5. Merge all layers. 6.resize to the web size. 7. Export/Save for Web" that's all I know about webcomicking.
- Nyke
- Cartoon Villain
- Posts: 4704
- Joined: Thu Feb 27, 2003 6:02 am
- Location: OT AND GD HAVE MERGED! *jumps out the window*
- Contact:
Gameshow Chapter 0: Nike (protagonist) trying to keep an unruly cast (antagonists) in order.
"Boyhood's End": Nike is sort of both the "protagonist" and the biggest "antagonist" both. A neurotic that everyone relied on to be the "police tape" (see chapter 0) relied on someone that didn't give a damn about him. He made an image of this girl and was shattered when his image didn't match her.
WrongWay: Simple superhero story. WrongWay vs. (Veneru, God's Army, Skate, Binzo)
WrongWay is a little sadistic and demented, while Veneru tries being "the pinnacle of moral aptitude."
"Boyhood's End": Nike is sort of both the "protagonist" and the biggest "antagonist" both. A neurotic that everyone relied on to be the "police tape" (see chapter 0) relied on someone that didn't give a damn about him. He made an image of this girl and was shattered when his image didn't match her.
WrongWay: Simple superhero story. WrongWay vs. (Veneru, God's Army, Skate, Binzo)
WrongWay is a little sadistic and demented, while Veneru tries being "the pinnacle of moral aptitude."
My LJ | ComicGen CoH/V | Vampire/Amazon looking for Betas. Want to sign up? PM me. | Figure out my Avatar's joke, and win bragging rights.
-
Rian Q. Fox
- Regular Poster
- Posts: 109
- Joined: Wed Oct 15, 2003 10:13 am
- Location: Fr
- Contact:
- VileTerror
- Anti-Villain
- Posts: 3430
- Joined: Wed Sep 17, 2003 11:16 am
- Location: n. 1 a place where something is located. 2 the action of location. - DERIVATIVES locational adj.
- Contact:
Meh.
I try to blur the line between the two as much as possible.
That is IF there's a line.
That is IF there's a line.
Haughty spirit and pride make for a wild roller coaster ride!
I mean, as long as you like fairly final endings.
I mean, as long as you like fairly final endings.
My as-yet unnamed protagonists (after over 650 strips, that's saying something) are basically thrown into their various adventures by circumstance and stupidity. But they're essentially good-hearted.
I've had them face a variety of evil villains. Their greatest foe was Freecell - that was an epic battle and a half.
I've had them face a variety of evil villains. Their greatest foe was Freecell - that was an epic battle and a half.









