Mintcondition wrote:I may need to alter my art style...I could have sworn once I started into that style that (hey this doesn't look anime at all!). At least that's what I thought...I hate anime. So I may need to work on that to get even further from anime as possible.
It's mostly the head shape, maybe a bit of the eyes. Some of the mouth shapes, too, especially the complete lack of mouth when at rest.
VERY Japanish.
A few people have told me that. The character was just created out of a conversation between a friend and I many moons ago. Would you believe this was back before I even heard of UHF, much less Ultimate Gandhi II? Not that this really matters much. It's still similar. Personally, long after I started using him, I realized how much he reminded me of Dhalsim from Street Fighter...subconscious? Maybe.
Fair enough. I was just sayin'.

You misspelled "Wookiee"
...that's the worst thing I've ever heard...seriously. Ouch. I can't believe I misspelled it. I never NEVER caught that and you're the first person to bring it up. In a way I thank you, but in another all I can think of now is how I have to commit ritual suicide in penance to George Lucas. Damn.
*grin* Most people don't know/don't care about that second 'e', but...well,
I wasn't kidding about the tattoo, and I jolly-well noticed!
...it's this thing I do.

By the way Bionic Dance, how long does it take you to complete a comic? I stumbled across yours a while back and was stunned that you actually do a full-page comic rendered in 3D.
Well, I've been doing 3D animation since about 1992, so this seemed thoroughly natural for me.

As for how long it takes, well, that depends on a
lot of different factors, like whether or not I have all the models built already or if I have to make something new like a character or environment. Lighting and reflections, special effects, etc, are also relevant factors in rendering times.
But assuming that I have all of the models ready to go, I can make a page in anywhere from two to six hours; I've never made more than two pages in a day, and it's rare for me to do less than one. Of course, I have to make time for the rest of my life--martial arts, going clubbing, hanging with friends, that kinna thing--but still, I seem to have come up with a system that lets me more than meet my four-times-a-week release schedule.
I was wondering how long it takes you to do that and what your process is for doing it?
Well, it's pretty simple, really: write dialogue and make bubbles in Photoshop, thus gauging how large the panel needs to be; position camera, pose characters, light scene in 3D Studio MAX, then render; bring rendered shot into Photoshop and composite with dialogue; add tails to dialogue pointing at the characters; repeat for each panel.
Took me a while to figure this out at first, but I've got it down to a science now on my 61st page (which isn't released yet; I've given myself about a month's lead time on pages just in case I need to model something new or have technical trouble)...
Incidentally, thanks for noticing; I only started this comic about two-and-a-half months ago and despite my nearly seventeen hundred YouTube subscribers and all my Facebook and LiveJournal friends, I've been finding getting an audience, well, difficult; according to Google Analytics, my audience is about 25, give or take. I suppose that's not bad for a new comic, but it's still nice to be recognized explicitly.
And thanks for taking a look, regular reader or not; I intend to do a post similar to yours once the story reaches a specific point, probably in the "Comic Pitching" forum. There is a very significant thing that'll happen around about page 80 or 90 that will shape the direction of the comic big time, and I don't really want to open it up to official critique until that happens; nearly everything leading up to it--though significant--is prologue and introduction, really... just sayin'.
Anyway, cheers!
