Doodles 9 - Too Little, Too Late

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Komiyan
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Post by Komiyan »

You might want to reconsider the arc of the sword in the first panel, as it looks like he's chopping his own head off after hitting the other guy.
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McDuffies
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Post by McDuffies »

Eh, if I had a nickel for every time that happened to me!

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Post by Laemkral »

Yeah, I'm beginning to notice he can draw a very limited number of poses. Look at the legs, they're identical for every person. Not just the posture, either, but the shapes and sizes. Everyone is standing exactly the same way even though they are each doing completely different actions.

Looking at the other stuff he's drawn, those also have very standardized, repeated poses. I have a feeling Liefield has this exact same problem.
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Post by CaptainClaude »

YOU GUUUUUYYYYYYYS!

STOP BEING SO MEEEEAAAAAAN!

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Post by Dr Legostar »

ryclaude wrote:YOU GUUUUUYYYYYYYS!

STOP BEING SO MEEEEAAAAAAN!
who are you and what have you done with claude?
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Post by CaptainClaude »

legostargalactica wrote:
ryclaude wrote:YOU GUUUUUYYYYYYYS!

STOP BEING SO MEEEEAAAAAAN!
who are you and what have you done with claude?
Im a cockney geeza, watch me bleed ya
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Post by War »

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Post by Battlestone »

Laemkral wrote:Yeah, I'm beginning to notice he can draw a very limited number of poses. Look at the legs, they're identical for every person. Not just the posture, either, but the shapes and sizes. Everyone is standing exactly the same way even though they are each doing completely different actions.

Looking at the other stuff he's drawn, those also have very standardized, repeated poses. I have a feeling Liefield has this exact same problem.
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War
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Post by War »

Gotta love the broken leg, it cracks me up every time.

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Post by McDuffies »

Those are some curly thighs.

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Post by Ahaugen »

you know, teacher says bad art makes Jesus cry *nods*
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Post by Linkara »

Battlestone wrote:Pick a pose and I shall draw it.
A woman standing straight and tall with her arms crossed in front of her.

On that note, my comic is on hiatus right now while I build up a nice seven weeks of buffer, and here's a panel I'm quite proud of from page 9 of the storyline. I think I'm improving in terms of background detailing. At the very least, it looks a hell of a lot better than all my previous attempts at drawing this staircase.
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Post by LibertyCabbage »

I'd concentrate on your faces right now. Particularly, the character doesn't have chin or cheek definition, the eyes are underdeveloped (no pupils or eyelashes), there's no lip definition, and the head is too round. I'm also concerned that the character is presumably staring at a wall as opposed to observing her descent as would normally be expected when traversing stairs.

Although, with backgrounds, keep in mind the need to be consistent. A lot of the background is carefully ruled, and then some aspects (like the object in the bottom-right corner) are done with obvious haste and disregard. It's your choice whether you want to aim for a measured aethestic or a loose one, but it needs to be constant throughout your drawing.
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Post by Linkara »

Some of the facial things you mentioned are conscious choices on my part - no lips, in particular (my previous attempts at drawing lips have been... well, imagine two amorphous worms attempting to wrestle with one another). Just an attempt to streamline the human body as much as possible. I've been trying to add more detail for close-ups, though. The pupils thing has also been a conscious choice - characters under 20 years old simply lack pupils unless it's a close-up or I forget during the drawing process. As for her face being too round, that's another conscious choice thing. The more I started to think about artists in comic books who basically can only draw one man or woman (*CoughMichaelTurnerCough*), I've been trying to give distinct facial structures to as many characters as I can - in the case of Hannah here, she has a very rounded head. Yeah, it probably doesn't work the same way since my comic doesn't exactly have the most realistic artwork, but it's what I'm going for.

As for her looking at a wall - will be fixed when inked. The eye is supposed to be looking downwards as she descends. Please to be defining cheek definition in this context, though?

Good advice on the background stuff. I think I just grew impatient with all the straight lines and I shouldn't be.

EDIT: ...This sounds an awful lot like the "It's just my style" excuse, and I'm honestly trying not to do that. ^^;
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Post by Turnsky »

mcDuffies wrote:Those are some curly thighs.
i stand by the opinion that they're all ham and sausages stuffed into lycra bodysuits.
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Post by Foorley »

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Botched it up gewd!
Tablet pls.
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Post by Laemkral »

Battlestone wrote:Pick a pose and I shall draw it.
A normal person sitting down, side view perspective. They have their arms crossed in front of their chest, the left arm folded under the right which has the elbow resting on the left hand while its hand is underneath the chin of the person (ie. a thinking pose).

I await your drawing.
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Post by Mvmarcz »

Battlestone wrote:Pick a pose and I shall draw it.
Um a normal person

standing normally

:bites laem:
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Post by Ahaugen »

Battlestone wrote:Pick a pose and I shall draw it.
child of ten, female, sitting at a school desk with her hand raised to ask a question
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Post by LibertyCabbage »

Linkara wrote:EDIT: ...This sounds an awful lot like the "It's just my style" excuse, and I'm honestly trying not to do that. ^^
Not really. Unfortunately, it seems to me more like, "Yeah, I'm drawing poorly, but it's okay because I'm drawing poorly on purpose." However, until you can demonstrate that you're able to draw realistically and that you understand the fundamentals of anatomy (i.e., drawing the "right" way), then you don't have a real basis for drawing the "wrong way" other than lack of training and practice.
As for her looking at a wall - will be fixed when inked. The eye is supposed to be looking downwards as she descends.
The proper execution would be to have her head facing downwards, towards the flow of motion. This would require more than just modifying her eyes, and would also be more challenging to draw than the straight-on view that you selected.
Please to be defining cheek definition in this context, though?
Basically, the face isn't flat; the cheeks are sections on the sides of the face that are raised slightly in relation to the surrounding skin, and while this difference is generally indicated with shading in more realistic drawings it's usually indicated by a solid line in more simple drawings.
Good advice on the background stuff. I think I just grew impatient with all the straight lines and I shouldn't be.
I also recommend practicing still-lifes in order to get accustomed to working with detailed objects in your backgrounds.
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