This is a playtest.
Lords' holdings dot the mountains and plains. Bandits, often armies of bandits, move across the land or strike from secret hideouts - Often enough, at the command of one ambitious lord or another. In the cities, the rich plot and plan, daggers striking in the dark, flooding their coffers with ill-gotten gains...Or fighting off the attentions of more ruthless competitors. Out of the wastes of the south stalk horrifying monsters, seeking to feed. And scattered across the land are the sidhe, last of the Elder Races, immortal, violent and hiding an ancient secret of darkness...
In this blood-drenched land, skill means nothing. To survive, you must summon forth all that you are, all that you believe in - And every sworn oath and alliance you can muster.
Your word is your bond. Break it at your peril.
Rating: Violence, grim situations, nasty politics.
Power level: As much as your character can gather. PC's will start with 10 CP - You'll have already started making a local name for yourself, but it's recommended that you take service with somebody - Oaths for power are common.
The rules are Here. They are an older version, but the updated version isn't that much changed. The updated version will be posted as soon as my comp gets back from the shop. Costs should be the same.
When making a character, feel free to make stuff up. I will moderate introductions, but only to make sure they fit the world.
PCs should have a reason to interact, at minimum.