FirstAidKit wrote:I have to put up this story, because the paladin conversation reminds me of a good friend of mine. He loved his paladin character, and I have to say it was a blast to play with him. The problem with the party was with the fact that not a single person crested true neutral but him, so it was frequently a game to see if you could get the paladin to go over here and play while they tortured a prisoner for information or some such. Looting... desecrating... pretty much the whole length and breadth, and every time you had to get the paladin to look away by making a bluff check or the like. His character never knew...
The guy was great though. His crowning achievement was to leap upon some convenient hillock and start to make a rousing, heroic speech. The words "Never give up, never surrender!" came out just as the tree fell on him (I promise, that was REALLY written into the scene). It was the best and worst timing ever. I felt so bad that he didn't take any damage, and they even managed to overtake the running villain.
Dustman wrote:This isn't really roleplaying-related, but you know what bugs me in movies? When you actually have a strong female protagonist--a seriously bad-guy-stomping, monster-shooting, world-saving bad-arsed heroine. And then, right at the end of the movie, she goes to fight the main bad guy, tries to do that girly overhand punch thing (which she has not used the entire movie), the bad guy grabs her wrist, and she becomes completely helpless. WTF, man?! And then the amusing male sidekick has to save her.
It just makes me want to strangle something.
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