As you go down the tunnel, you notice something...It's getting smaller. And more cramped. And smaller.
Over the next hundred feet, you start thinking this is some kind of trend - Particularly when you have to start crawling.
The walls are a dull-brown streaked with yellow. Unfortunately, not golden-yellow. The yellow runs in long sweeps across the tunnel walls.
One-hundred feet in, the GM calls for Move Silently checks. Also, there's a light at the end of the tunnel. Torchlight, by the looks of it, some fifty feet on.
Seventy-five feet in, there's some intricate cave-paintings. They depict cut-out pieces of a cylinder, almost like draft copies. Beside the cylinder cut-outs are pictures of plants and animals you are largely unfamilar with, although a few you recognize as extinct.
I have a livejournal
'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.