Dungeon Crawl - Map Thread (OC comments, IC action!)

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Thunderhowl
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Post by Thunderhowl »

Thanks for the hard work on the map Tom. You rock!
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Thanatos5150
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Post by Thanatos5150 »

Helpful bump
"Justice is the Art of the Thief"
~Socrates~
"Weapons and armor are for those who lack skill, Honor and courage"
~Drunken Monk to a Paladin in the tavern. No bystanders were harmed in the ensuing brawl~

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Tom the Fanboy
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Post by Tom the Fanboy »

Update bump.

Rowan is moving into the room.
What are Ellimist and Aeron up to again?
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"You should totally put that in your signature Tom. You drain 1d10 investigators per round." -Dustman

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Thunderhowl
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Post by Thunderhowl »

Map bump!
A Zen Koan:
A Master said unto his Student,
"I Own you, Bitch. Know this."
And the Student was Owned,
And Knew it.
Image

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Tom the Fanboy
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Post by Tom the Fanboy »

I hate you guys and your exact wording
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Thanatos5150
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Post by Thanatos5150 »

Hey, I just chose Maximum Ranged Sneak Attack range. Can't blame me for wanting my main source of damage, can you?
"Justice is the Art of the Thief"
~Socrates~
"Weapons and armor are for those who lack skill, Honor and courage"
~Drunken Monk to a Paladin in the tavern. No bystanders were harmed in the ensuing brawl~

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Thunderhowl
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Post by Thunderhowl »

Oh Tom, you love us, admit it. :shucks:
A Zen Koan:
A Master said unto his Student,
"I Own you, Bitch. Know this."
And the Student was Owned,
And Knew it.
Image

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Tom the Fanboy
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Post by Tom the Fanboy »

Rat-tastic bump!
Tom the Fanboy
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Tom the Fanboy
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Post by Tom the Fanboy »

Bumped to put WXGirl in the box.

Oh Terra, we'll miss you!
And your giant to-hit bonus.
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Tom the Fanboy
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Post by Tom the Fanboy »

guys, I'm getting worried, the QIS box is at least level 2 by now! It's eaten half the party!
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"You should totally put that in your signature Tom. You drain 1d10 investigators per round." -Dustman

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Lunaroki
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Post by Lunaroki »

It's worse than that! We're out of women! =O
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Said Simple Simon to the pieman "Let me taste your ware."
Said the pieman to Simple Simon "Show me first your penny."
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Half-elves and golems and nymphs, oh my!

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Post by Narf the Mouse »

Three CR one characters are only 900 XP. So it's not quite level 2 yet.
I have a livejournal

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Tom the Fanboy
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Post by Tom the Fanboy »

Quickly, before the QIS box gets a higher CR!
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Post by Narf the Mouse »

Too late - We're down four, which is 1200 XP.
I have a livejournal

'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.

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Tom the Fanboy
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Post by Tom the Fanboy »

OK, we might have new players coming in soon. So I am expanding the map to test the forum's limits and give Narf more room to scheme (and give me complicated flavor text to ASCII).
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Tom the Fanboy
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Post by Tom the Fanboy »

Crawling in the rat room.
Holey Rusted Metal Rowan!
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Tom the Fanboy
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Post by Tom the Fanboy »

After the sharp bend, the path curves slowly to the right. Just as the bend would move out of sight, you see an acute intersection with another tunnel, the two flowing together and then apart. The second tunnel is larger; the floor dips down about three feet over about seven feet across.

:(
Why do you hate me sooooooo!?
Tom the Fanboy
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"You should totally put that in your signature Tom. You drain 1d10 investigators per round." -Dustman

Narf the Mouse
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Post by Narf the Mouse »

Sorry.

Erm...I should probably warn you, then. I drew the map by closing my eyes and scribbling.

Hey! That means I could scan and upload it!

Except that would be advance info. Oh well.
I have a livejournal

'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.

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Post by Narf the Mouse »

The intersection is a x-over - It's also about fifty feet down, past a slight, but noticeable curve that would conceal the first bend from view.

Yes, I know the map defies the laws of physics. However, I already drew it and...It is a dungeon crawl. Sanity and rationality don't really apply.

Or, um, it really goes steeply downward with a wonky gravity field?

Or, more specifically, it's a dungeon made by me.

I could draw a new one or rewrite the entrance and exit(s), if this annoys anyone too much.
I have a livejournal

'Rule #2 : There is the game and there is reality. Between them is a BIG HONKING wall.' - Narshal, RPG.net, D&D alignment debate.

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Tom the Fanboy
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Post by Tom the Fanboy »

no no! It is a challenge that I accepted when I started. Just tell me if the tunnels JOIN and then divert or just cross. I made three drafts of the crossing and I'm not worried about making a fourth.

join/divert=

-----..........-------
.....>------<
------.........------

Cross =
\0000/
0\00/
00><00
0/00\
/0000\


Is the bend a little twist or does it goes straight after the bend?
Tom the Fanboy
Enthusiasm over Accuracy!

"You should totally put that in your signature Tom. You drain 1d10 investigators per round." -Dustman

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