Tiako wrote:Main characters aren't always boring, but I do think that the best path is the PCRPG route of letting the main character be completely player defined (Actually, I personally believe that going the computer RPG route is generally a good idea, but that's just a matter of preference).
The problem with making the main character "quirky" is that he has to pretty much be the center of every scene and quirkiness would make those scenes more difficult. It also likely has to do with the more restrictive nature of console-style RPG plots.
This seems as good a place as any to reveal that Carnahan was originally conceived as a walking "poetic angst" factory.
Then I decided that, even intended as a parody, somebody that was like that all the time would get old fast and be difficult to write for. And I realized that Antonio and Lionel were already pretty wordy (because I like using big words, and that comes through in my dialogue) so I decided to go the opposite way for Carnahan. And it made him very fun and challenging to write for, and judging from the feedback I've gotten, he's a lot of people's favorite character.
Draco N. Slayer wrote:None of the main characters are annoying or anything so I guess I like them. The goblin pianist is of course the best. And don't try to tell me he isn't important. Clearly he's calling all the shots in this here endeavour. Clearly.
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