NEW New RP, Characters

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NEW New RP, Characters

Postby Bango Skank on Wed Feb 10, 2010 1:34 pm

I'm posting this here in case we do get the new RP off the ground, and also to get my ideas down on (virtual) paper before I forget them. Plus I wanted to get Mrdaveryan's input on a couple 'o things. Ahem.

Question: Are there major cultural differences between the biggest nations? We've seen some of Blue Circle already, which looks pretty much like a modern, Western-type civilization. The Robo Kingdom is obviously French, and the Borderlands is a combination of crazy stuff and small towns. What are the other places like? (Yellow Star, Green Triangle, Red Square) I ask because I was thinking of making my character(s) agent(s) for a foreign power, basically on a black ops mission deep into enemy territory. Of course, they're also easily distracted, so they get into all sorts of trouble on the way.

Name: Mr. Thursday a.k.a. "Jack"
Age: Mid-twenties
Gender: Male
Hometown: Haven't decided yet. Probably either Yellow Star or Red Square.
Personality: Very laid-back and easy-going. Doesn't take a whole lot seriously, and prefers to let his partner lead the way on missions. Has a very expansive sense of humor, and will often make jokes and try and get others, even his enemies, to laugh. In contrast to his seemingly simple-minded actions, he is actually an extremely cunning strategist and is capable of analyzing an enemy's tactics and weak points and then exploiting them within a surprisingly short time. He has difficultly with long-term planning, however, preferring to "make things up" on the spot. Believes that skill and quick wits are more important than brute force. Has a prodigious appetite and is almost always eating something.
Appearance: 5'9, Caucasian. Short, blond hair and dark green eyes. Wears a green overcoat that comes down to his knees.
Background: Lived in a small town until bandits leveled it during a raid. Survived on his own in the wild for several years, largely through the emergence of his powers. Was picked up by patrol and trained as a special operative by the government. His first action upon graduating the program was to hunt down and slaughter every bandit that had destroyed his hometown. Is currently on a recon mission alongside his partner deep in the Blue Circle, looking for a way to further his nation's interests.
Gear: A large number of hidden knives, a standard issue special forces pistol, a custom-made semi-automatic shotgun, nicknamed "The Piecemaker", lots and lots of snacks, various personal items.
Focus: Flash Step: Body, 100% Producer. SOL color: red. Has the ability to temporarily energize his body, allowing him to move at extremely fast speeds for a short period of time. He can reach speeds fast enough to dodge bullets, evade attacks, and outrun explosions. This makes him extremely hard to hit, since he can essentially dodge any attack without fail as long as he can see it coming. The limitations are that, due to the speeds at which he moves, he finds it very hard to stop or change direction quickly, and that he cannot make direct attacks on the enemy due to Newton's Third Law of Motion: "For every action there is an equal and opposite reaction." If he hit an enemy while moving fast enough to kill that enemy, he would receive the same amount of force as well, and thus killing himself.

Name: Miss Saturday a.k.a. "Valerie"
Age: Mid-twenties
Gender: Female
Hometown: Haven't decided yet. Probably either Yellow Star or Red Square.
Personality: Is rather no-nonsense; prefers to get the job done and go home. Doesn't suffer fools lightly, which often puts her at odds with her more laid-back partner. Has a really short temper, and is almost always scowling. Good at long-term planning and logistics, but has trouble adapting to rapidly changing circumstances. Possesses a softer, more compassionate side that she actively works to keep hidden, fearing it will cause others to lose respect for her and her abilities. Utilizes overwhelming force in battle to achieve victory, rather than guile.
Appearance: 5'6, Caucasian. Black hair with a wide white strip running over her right ear; typically has it in a ponytail. Light blue eyes. Wears a blue suit with a gray trench-coat.
Background: A native of [insert country of origin here], she was initially a police officer for several years before her unique abilities were discovered. Now an advanced special forces operative directly serving the government. Is currently on a recon mission alongside her partner deep in the Blue Circle, looking for a way to further her nation's interests.
Gear: Standard issue special forces handgun, standard issue field survival knife, length of thin glass chain, various personal items.
Focus: Mirror Mirror: combines the elements Fire and Rock to make Glass, 100% Consumer. SOL color: green. She has the ability to forge glass from surrounding materials, and then shape and control that glass in combat. Unlike my old version, her glass is not indestructible; it's not even much more resilient than regular glass. However, in exchange she does not need to be in contact with the glass to manipulate it; merely within a short distance. Glass that she controls can flow like liquid or set like a solid, and can be obtained from existing sources, she is not limited to only controlling glass she's created.
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Re: NEW New RP, Characters

Postby Dr3wdub on Sat Feb 13, 2010 12:30 am

Had an idea for a character. Might as well post the basics and add details later.

Name:Dr.Ekhart Acton
Age: 50-ish
Gender: Male
Hometown: unknown

Personality: Very unpredictable. Controlling so many minds at once means that his own is unstable (see below). He always wears a smile even when he's angry.Very intelligent though he often finds himself unable to focus due to the distraction of his powers. He has a very sick sense of humor, taking pleasure in watching others writhe in pain, suffer and die. He is constantly trying to find new more creative ways to kill people. He is very protective of his "inmates". Doesn't really care about anything or anyone else. If anything captures his interest or annoys him, he usually just gets rid of it or takes it. He has no real value for human life and in fact would prefer to have everyone in his vicinity besides his inmates dead but he realizes that there are "times when killing is just inconvenient." He flips through the minds of his inmates like books for entertainment and discards them when they start to bore him. He quite enjoys toying with the minds of his victims before he kills them.

Focus: Mad House Mind:100%
He is able to control and see into up to 10 minds at once. Anyone outside of those ten people he can only cause to see minor illusions. the ten people he does control, he has almost complete control over and can tell them to do anything short of killing themselves. The drawback is that in order to take control of a mind, he must first break through that mind's defenses. This can take anywhere from a few minutes to a hour depending on how strong the mind is. During this time Eckhart is completely vulnerable and is unable to actively control any other minds. He is however able to either command the minds under his control to sleep or to go on "auto- pilot",following one instruction ("like stand perfectly still" or "kill him") . Both of these are risky however as there is no way of telling how long they will last. Because he chooses to connect himself to so many minds he may temporarily change personalities at any time. These personalities can either be a personality directly from someone he's controlling or a combination of more than one of them.



In case you haven't guessed, hes a bad guy :P Might have given him to much control over the mind. Sounded good in my head but on paper its looking iffy. Second opinions?
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Re: NEW New RP, Characters

Postby Bango Skank on Tue Feb 16, 2010 7:51 pm

I think that the main problem with his power is that it's not very focused. It needs refinement, and to do that you need to figure out just what you want him to be doing with it. From the sounds of it, you're trying to make him a "mastermind" type of combatant; he doesn't do his own dirty work, instead sending others to do his bidding. If that's the case, then you need to make his ability more comprehensive (i.e. give him more control) but at the same time less practical. For example, instead of giving him a hard limit of how many minds he can control, say that he can control multiple minds, but for each mind added to the group it becomes harder to exert focused commands. Essentially, if he only has one thrall then he can pretty much control them completely, but if he's juggling five minds at once he is stuck to basic commands. This makes it harder for him to simply overwhelm opponents with sheer numbers; if he's got the numerical advantage he's going to be weaker in terms of raw power. Also, the time it takes to control someone is based on their willpower, and the stronger your willpower the more likely it is you'll break free. Again, it's modified by how many minds he's controlling at once; the less minds he already has, the more mental "muscle" he can bring when attacking new ones. He'd still be pretty helpless when doing so, since it requires concentration and that's hard to muster when trying to stay alive.
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Re: NEW New RP, Characters

Postby Glee on Mon Feb 22, 2010 2:52 pm

Gonna have to think something up, it's time to retire Kiri.
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Re: NEW New RP, Characters

Postby Glee on Mon Feb 22, 2010 6:04 pm

Name: Forah "Angel" Mayday

Sex: Female

Age: 19

Appearance: Short, slender; has short black hair and green eyes. She has tan skin, and large, pure white wings.

Hometown: New Troit

Gear: Wears a white, flowing, loose dress with a long, black-striped sleeved shirt. At the recommendation of friends, she also wears underarmor shorts due to her affinity to fly. Forah tends to carry a purse filled with the usual girly stuff... and the stray hand-grenade. She carries a longsword with a distinctive dove design on the hilt.

Personality: Forah is quiet and brooding, she is constantly analyzing her surroundings, the people around her, and most of all, the mood in the air. She is stoical, while at the same time, is incredibly empathetic, an incredible tool for her as she is able to manipulate other people by appealing to their emotions. Most people, however, would agree that she is somewhat disconnected.

Background: Forah was a normal person growing up; well, as far as having wings and a SOL allowed at least. Her parents were unemployed artists who made a living selling various arts and crafts. She went to school, but decided not to even try to enter college knowing her parent's salaries. While wandering around the city one day after work, she came across a bizarrely dressed homeless person whom seemed convinced that he was a super hero who could fly.

She was so amused by this that she decided to help the man fulfill his dream, or in this case, his delusions. Throughout her single year of service, she helped foil several of the delusional hobo's villains as his sidekick. These people, of course, were innocent and the homeless guy was just crazy. Mr. Hobo ended up dying from the cancer that they soon found out was affecting his brain, but before he departed from his delusional and likely drunken existence, he convinced (or at least tried to) Forah to continue his legacy. Tired of her dead-end job and ready to leave the nest, Forah left the city to become a mercenary. No one knows exactly where she got the sword from, and it is assumed that she picked it up in her travels.

Focus:
Environment (Air), 100% Producer. SOL color: Green.

Flight: Very obvious. Her flight doesn't use much energy, but it makes it hard for her to do any attacks. Her wings are virtually uninvolved during flight.

Air Blast: Forah is able to use her SOL to send waves of highly dense and energized air blasts by swinging her sword, almost acting as a extension of it. This is able to cut things in half depending on the distance. It is also very taxing on her, and due to the fact that she must have complete leverage to do it, she must have her feet planted on the ground. She can do it while flying, but not only is that not efficient SOL-wise, it proves to be rather weak in comparison.
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Re: NEW New RP, Characters

Postby Glee on Sun Apr 11, 2010 8:41 am

are we doing this, or what?
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Re: NEW New RP, Characters

Postby Dr3wdub on Mon Apr 26, 2010 1:53 pm

Glee wrote:are we doing this, or what?

I'd like to think so. I think everyones waiting for an update to the comic. Its weird but the frequency of updates to the comic seems to affect the amount of posts here. I was waiting till someone else posted here before I updated my character btw. No point if nobodys going to play, you know? I'll update it when I get home though. I MIGHT have another character to add as well.
I suggest we start as soon as we have at least three or four people confirmed as participating.
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