A review of Operation: TC
Genre: Sci-fi/adventure
My first impressions on OTC: Bam! I follow the link and get surprised by a not very nice "this comic went on idefinite hiatus". Not a good way to impress new readers, I must say. Perhaps just a small note informing the current status of the comic would work.
The comic has not much of an archive so I could do all the reading in one sit. It could be faster if Keenspace wasn't acting a bit wonky tonite.
The art: There are things about it that work and then there are the ones that bug me. I for one like the color pallet used in the first strips. There was some nice shading and balance that I liked. The painted backgrounds did it for me too if only the colors were less exaggerate. While the characters had all this grayish tone that fitted the mood of the first strips, suddenly out of nowhere everything just sort of because psychodelic.
http://operationtc.keenspace.com/d/20050410.html
This here expresses my point. You made some nice uses of color in the first strips, but then you seemed to lose the sense of balance. Knowing how to use colors is more than just using the photoshop picker randomly. The color needs to be a part of your art too. It has to add character to the story you're trying to tell.
http://thejaded.co.uk
I know pointing Ping as a good example of webcomicking is getting tired, but look at how the colors fit the mood of the gritty, shady story she's trying to tell. Likewise:
http://www.countyoursheep.com/
Look at how the colors fit the dreamy theme of this comic perfectly. It's monotonic but never boring, and if Adis used more than one hue the comic would lose much character.
Yes, characters. Here's something else that needs work. Your anatomy looks weird. It's not terrible, but you lack experience in that department.
http://operationtc.keenspace.com/d/20050406.html
This here is nice.
http://operationtc.keenspace.com/d/20050313.html
This on the other hand isn't. Letting aside the anatomy goofs that I spotted, I can't take a hint on what the character is trying to tell us with that pose. And that is a major problem with your art overall. There ins't a link between what your characters say and how they say it, or what they say and how they are doing what they just said for that matter.
But you seemed to be getting a grasp of the different techniques... that is, until you decided to dump it all together! Suddenly your comic went from a honest attempt at getting better to a bunch of quickly scribbled doodles! You stopped using color and taking time drawing backgrounds and suddenly started posting crudely drawn pencil sketches. I don't see why you would do that beyond the guess that suddenly you decided you're not going to devote much time to draw a page.
Don't do that. It's the worst thing you can do for your self-development. Put your best effort on every page even if it means taking months to finish a single update (that's what I'm doing with my comic right now). Okay, you dont have to be as drastic as me, but if you feel you're not giving enough of yourself into this thing you're working on, someday you'll regret you never did it.
The writing
Confusing as hell. So far I could tell that there are these special kinds of soldiers known as beserkers and one of the is recruited for a mission. But everything is such a mish-mash I can't really keep track of what's going on. You seem to have a lot of carefully thought details about the story, but then you throw then at your readers with no further explanation, and they come one after another.
There are no surroundings. I can't tell where the characters are or where are they going. And I can't feel sympathy for any characters either. I can't tell what their emotions are, what motivations they have. It's like they are those cardboard figures acting a plot you created rather than reacting to situations on their own.
The lettering is rushy and confusing as hell. Much like what I felt about your art I feel about your writing too. You seem to be under too much of a rush to finish your pages. The result is that they don't connect well to each other. Even the frames don't follow a logical sequence. Remember, drawing a comic is not just creating pictures and putting text over them. You have to know how to plan the actions of your characters. Place yourself in the shoes of a reader seeing your comic for the first time and ask yourself if you could hold the story a cohesive bunch rather than having to fill blank gaps of story to shake some sense out of it.
You seem like you don't want to spend too much time on your pages. A piece of story you told within a page I would take three to tell. And a five page part of the story you drew would be a whole complete chapter for me. Watch some movies and pay attention to how scenes are stuck together, and what tricks are used to make the dialogue flow.
Don't put too much text on your pages. That bores the eyes of the readers. Your first page is awfully confunsing. I can't understand what's being said, by who and in which order. Take some time planning the speech bubbles so they flow correctly in the direction of the reading (left to right, up-to-down).
Website: I'll refrain from further commenting. It does its job well. Functional, clean, no broken links, etc.
Overall: Just like I said, I felt you were in the right path but then you suddenly decided to trash it altogether. I think you have a developing talent. Invest on it. Don't be rushy to finish your story, you got plenty of time ahead (you're 16, right?). Rather, look for sources to learn. Experiment, find what works for you what doesn't. And above it all, don't give up.
I hope you don't think of me as a douche for writing all this. I'm far from being a perfect artist either. Many of the mistakes I pointed on your work were part of mine one day (and some still are!). If what I'm saying is helpful, I'll be glad. If not, I apologize.
To mimo: I don't want to push you into reading a comic that hasn't updated in months. So if you don't feel like reading my own comic, I shall suggest this one for review:
http://ritascomic.keenspace.com