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Posted: Sun Jan 27, 2008 10:14 pm
by ReFreodNez
Jed says stop double-posting, but I didn't even think about editing the first one until he said something. So I won't do it again. 'Sides, now it's a TRIPLE post!

Posted: Sun Jan 27, 2008 10:38 pm
by The Mortician
- Use markers
- Draw a door on the wall.
- Write "Exit" on it.
- Use magic spell from Gurps book to incite some magic spell that would make the drawing real.
- Walk through door to Exit.
Posted: Sun Jan 27, 2008 10:54 pm
by Jesusabdullah
**Seeing this big ol' image twice is freakin' me out maan**
Source
(Well, not so much that as, "That'd be
waay too easy, and while I'm all for clever ideas, there's no way I'm gonna let this game end so soon."

)
I'll continue things sometime tomorrow.
Posted: Mon Jan 28, 2008 9:12 am
by The Mortician
jesusabdullah wrote:
Source
(Well, not so much that as, "That'd be
waay too easy, and while I'm all for clever ideas, there's no way I'm gonna let this game end so soon."

)
I'll continue things sometime tomorrow.
(He did it anyway with the next image. It was "Walk to Sun" and then the character started complaining and then
BAM... done.)
(Besides, there is nothing that says an unexpected result happens.)
Posted: Mon Jan 28, 2008 9:31 am
by Jesusabdullah
Curses! Foiled again!
("You want to sneak attack....with a ballista?" "Yeah!")
Posted: Mon Jan 28, 2008 11:11 am
by Jim North
mrs_rkolter wrote:Jim North wrote:What are you going to keep the new monster-bag in?
your pants

nuuuuuuuuuuuuuuuuuuuuuuuu
Posted: Mon Jan 28, 2008 2:29 pm
by Dr Neo Lao
The Mortician wrote:- Walk through door to Exit.
Code: Select all
10 Lay out clothes of the Civil War soldier
20 Use GURPS magicbook to cast Animate Object
30 Get Animated Clothes to carry Skull Head Boy to the other entrance to the Tunnels of DOOM!
The name of the place just
screams super fun happy place - so let's get in there! Again! Apostrophe! One! Another Apostrophe!
Posted: Mon Jan 28, 2008 6:53 pm
by Jesusabdullah
The Mortician wrote:- Use markers
- Draw a door on the wall.
- Write "Exit" on it.
- Use magic spell from Gurps book to incite some magic spell that would make the drawing real.
- Walk through door to Exit.
HMM...I'm just not seeing a "turn drawings into irl things" spell in this book.
...Oh, but what's this? Could it be...
...MAGIC MISSILE?!
Let's just see what the unbranded shit can do then, shall we?
(This calls for WIIDESCREEEEN action!)

(I just couldn't get that pose
dynamic enough.

)

...I thought magic missile was a first level spell?
(Actually, Gurps basic doesn't even have magic missile in it*, nor does it have traditional levels. I just made that up...)
Anyways: Looks like you won't be going up the way you came. Maybe there's a way around, though! Plus, looks like something was behind the stairs anyway.
ReFreodNez wrote:Seriously though, check out that stairwell.
By that I mean the one to the right which you have not been through yet.
Sounds like a broken pipe down there. You should be able to see through the fog at least somewhat if you continue along this path.
(Sorry that took so long! Mom called.)
Your turn.
*
Looks like someone came up with magic missile rules for GURPS. It's normally pretty weaksauce, as you can see!
Posted: Mon Jan 28, 2008 7:16 pm
by The Mortician
Hahaha, Whoops.

Posted: Tue Jan 29, 2008 1:39 am
by Dr Neo Lao
Looks like my "animate object" suggestion isn't going to work, so I'll replace it with:
Code: Select all
10 Remove skull from head
20 Perform scene from Shakespeare's MacBeth
Posted: Tue Jan 29, 2008 3:24 pm
by Jesusabdullah
Wow, slow today.
I'm probably gonna take the day off then.

Posted: Tue Jan 29, 2008 9:31 pm
by The Mortician
Code: Select all
Obviously those hissing pipes are filled with live snakes.
KILL THEM IMMEDIATELY!
Posted: Wed Jan 30, 2008 7:52 pm
by ReFreodNez
Descend the stairs a bit to see if you can tell what is ahead.
Posted: Thu Jan 31, 2008 1:56 am
by Dr Neo Lao
Posted: Thu Jan 31, 2008 2:26 am
by Jesusabdullah
Sorry about no update today, I had a busy day learning about matlab! (Matlab* is badass by the way.)
I'll try updating things tomorrow. We'll see how things go from there!
*Actually, I was mostly using octave, GNU's matlab clone. It's moar badass cause it's actually on my computer.
Posted: Thu Jan 31, 2008 9:11 am
by Tellurider
LIES! MATLAB IS EVIL! EEEEEEEVIL!
Posted: Thu Jan 31, 2008 3:39 pm
by Jesusabdullah
Tellurider wrote:LIES! MATLAB IS EVIL! EEEEEEEVIL!
No. You lie.

Well, maybe not, but it's loads better than trying to make Excel do things for me, anyway.
Edit: Sorries, another long day today. I'll set the project aside to at least draw another page or so tomorrow. PROMISE
(After that, if things are still slow I might set this aside until ArenaBattle's over.)
Posted: Fri Feb 01, 2008 2:15 am
by Dr Neo Lao
That's okay - unfinished projects are what got us where we are today.
And there's always thread necromancy five years down the track...

Posted: Sat Feb 02, 2008 1:58 am
by Jesusabdullah
I broke my promise, as you can tell. Got a pretty gnarly homework assignment*...but I'll probably get something up this weekend. Probably. I got taxes too.

Also, parties.
*First assignment from my first design class. I'm not used to having to make assumptions! It shouldn't be too bad, except for that I was too tired to do math properly and so spun my wheels. Oh well, it happens!
Posted: Mon Feb 04, 2008 7:23 pm
by ReFreodNez
Hey, where's the update? Also,
*check bag for some sort of light or way to make light to help see through the clouds of...vapor?