We started an after school gaming group, and since I have more d&d experience than the rest (which is still very very little), I'm the dungeonmistress.
My friend Casey wanted her character to be a theif/hooker, but since thats not a class, should prostitution be a background skill or what?
It's a really weird question, but does anyone have any ideas?
D&D question...
- Bloodsplattered Sidewalks
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D&D question...
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Re: D&D question...
I'm sure a focused googling would find you a variety of prestige classes with a wide array of interesting and inappropriate-for-broadcast abilities.Bloodsplattered Sidewalks wrote:My friend Casey wanted her character to be a theif/hooker, but since thats not a class, should prostitution be a background skill or what?
D&D doesn't really model professions at all. For instance, Blacksmith isn't a class. You can have a character of *any* class that happens to be a blacksmith, though.
I'm really hazy on the secondary skills available in D&D, especially since I've never actually played 3rd Edition, but what you're probably looking for is a few points in skills along the line of Bluff, Flattery, Running Like Hell, etc. Find things that are relevant skills, not just the job itself.
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Haha! A moment to shine!
Anyway, I'd go with, profession (hooker) as a skill, exotic weapon proficiency (whip) and leather armor...
But yeah, also have bluff, diplomacy, sense motive, all those great social skills... With a rogue's skill points that shouldn't be a problem.
Anyway, I'd go with, profession (hooker) as a skill, exotic weapon proficiency (whip) and leather armor...
Virginity
Transmutation
Level: 1 (all classes)
Range: Personal
Components: S, V, M
Target: You
Duration: Permanent
Casting Time: 1 standard action
Saving Throw: None
Spell Resistance: No
This spell takes effect immediately upon play, and remains in effect as long as the character continues to play Dungeons and Dragons.
Material Component: Player's Handbook worth $30.
Transmutation
Level: 1 (all classes)
Range: Personal
Components: S, V, M
Target: You
Duration: Permanent
Casting Time: 1 standard action
Saving Throw: None
Spell Resistance: No
This spell takes effect immediately upon play, and remains in effect as long as the character continues to play Dungeons and Dragons.
Material Component: Player's Handbook worth $30.
- Bloodsplattered Sidewalks
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