CALLING ALL! ESSENTIAL FOR PLOTLINE!

Think your comic can improve? Whether it's art or writing, composition or colouring, feel free to ask here! Critique and commentary welcome.

CALLING ALL! ESSENTIAL FOR PLOTLINE!

Postby Ajcg51 on Fri Jul 12, 2002 12:18 pm

Hi.
This is my new comic and you probably see a duplicate of this thread in the General Discussion, but nevermind that. I am calling you all for some help/critism (positive only) and suggestions. My website will explain it all but basically, I need some feedback on my new characters as I make them... there are about 4 main ones and they will have their character sketches scrutinised one by one. First off, Seth, the evil and actual script writer for the comic. Please post here or ideally in my "code" forum your responses. E-mail is also acceptable but if you use a forum, more people can argue..er I mean, compare ideas, with each other. I will be watching the forums closely... that is all, thank you.

--- http://code.keenspace.com ---

Alex
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Postby BunELovecraft on Sun Jul 14, 2002 8:37 pm

Lets see....I'm lookin' at Seth now...Hmm...I'd go with thumbnail number 8 and the eyes number 7. Remember that typically in manga, smaller eyes mean "evil" and "cunning" as do refined features. I like the monocle, it's been a while since I've seen a chara wit' one o' those.

:wink: Bun
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7 and 8, yeah

Postby LaterJ on Sun Jul 14, 2002 9:42 pm

I agree with Bun, 7 for the eyes and 8 for the head. Definitely like the hair on 8... try drawing that hairstyle from multiple angles so you can get a real handle on it. You've got a nice streamlined look on the face, but something is a bit off though; you might want to give him ears, they're kind of important.
Try playing with the body a bit too. I get the sense that his arms and legs are kind of dangling there. You might want to pitch the angle on his feet so he looks like he's standing on them. Go for more dynamic looking poses; put his hands on his hips, in his pockets, or adjusting his monicle. I garuntee you'll like the results.
I find that when creating or exploring a character it's a good idea to play with your different designs in different poses the character is likely to be in. It's helps you to get to know them better and you discover design problems you hadn't thought of by doing a basic standing pose. Also, fill pages and pages of exploratory drawings but don't sweat over them. I draw one good picture for my every 10 sucky ones.
Hope my typically long-winded advice helps. If you ever want more advice, etc, feel free to write.
later
-J

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Cool Font

Postby LaterJ on Sun Jul 14, 2002 9:53 pm

Forgot to ask something!

That is a really great font you have on your sketches there. What is it and where can I get it free. I've been meaning to switch to computer text for a while but couldn't find one I liked.
later
-J

Retail Weekly: The internet comic for 9 to 5ers
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Postby Ajcg51 on Mon Jul 15, 2002 2:21 am

That is a really great font you have on your sketches there. What is it and where can I get it free. I've been meaning to switch to computer text for a while but couldn't find one I liked.


Well, I got that font from Blambot
http://www.blambot.com/dialogue.html
it's called "Anime Ace"

ANd LaterJ, if you want to see what it actually looks like in context I suggest you check out "Oddity" because I use it frequently there and I actually have comic strips up for them...

And it seems a lot of people are going with no.8 with eyes from no.7
Just keep those comments coming, the character has not been finalized yet :wink:
Alex
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Blambot rules

Postby LaterJ on Mon Jul 15, 2002 11:11 pm

Blambot is officially the coolest website I have ever scene. Thanks for the info, dude.
I think I'm going to try and see how "Zud Juice" fits with my style.
later
-J

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