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PostPosted: Thu Mar 14, 2002 3:13 pm
by JJ "The Badass"
i'm well aware of this, but if you link the proton cannon on to the end of ironman's or storm's air combo into super on to hers just sheer hit count will bring you very close to instant death on a 100 percent life character.

PostPosted: Fri Mar 22, 2002 7:53 am
by JJ "The Badass"
I'd also like to mention that there are combo resets wherein in an infinite your opponent can switch you up or time something a little different, throw you mid combo, ect...all to reset the hit counter so damage scaling takes place all over again. You're dead before you know it, if they can pull that on you.

PostPosted: Wed Mar 27, 2002 9:39 pm
by Anime_duck
i have recieved one of the most coveted of systems.... a dreamcast! i FINNALLY got my grubby little hands on it! unfortunatly two of the games i got are damadged and i must return them (and i wanted to keep soulcaliber too!) but i have it. now to find MVC2....

PostPosted: Thu Mar 28, 2002 11:32 am
by JJ "The Badass"
http://www.shoryuken.com takes everything you think you know about streetfighter and beats with it using an infinite

PostPosted: Mon May 06, 2002 1:28 pm
by DJ


Which makes me wonder why this topic began at all when Shoryuken exists for the same purpose... :P Then again... it was a nice little debate...


PostPosted: Fri May 10, 2002 6:39 am
by JJ "The Badass"
most likely because a capcom sprite comic will attract capcom fans, no?

also....

PostPosted: Mon May 20, 2002 10:41 pm
by Anime_duck
not only that.. but nearly ever sprite comic tends to have gamer fans...

and it's only natural that gamers talk about games.

PostPosted: Wed May 22, 2002 7:17 am
by JJ "The Badass"
not to mention this is probably the most popular thread on here....though we need some new blood and something to complain about

new blood....

PostPosted: Sat May 25, 2002 9:55 pm
by Anime_duck
yeah that would be useful...

i know there are gamers out there... and i know as popular as fighters are... there are good fans of these games out there too.. get in here.

oh and for something to complain about.. MK5 am i the only one who thinks they should have stopped after 2?

PostPosted: Sat May 25, 2002 11:25 pm
by DJ
8) Of course you're not alone Duck! MK2 was definetely the peak... once they intoduced that "random combo" system... it just got weird from there... :roll:

good.....

PostPosted: Sun May 26, 2002 9:12 pm
by Anime_duck
man.. if you've seen the new stuff (my friends are mk fans... never particularly cared for it meself...) it says that your supposed to be able to change fighting styles "on the fly".... i doubt it... and if you can... working it into combos is going to be akward as all get out. and it looks like um... fecal....

i'll stick to capcom games...

PostPosted: Sun May 26, 2002 9:16 pm
by DJ
Changing styles "on the fly" is nothing new, but working that into MK for every character is just sad... they should let the game die already, and unfortunately I think I heard a rumor aboutr another movie... :cry:

oh dear BOB....

PostPosted: Sun May 26, 2002 9:22 pm
by Anime_duck
didn't they learn from the second one....

PostPosted: Sun May 26, 2002 9:27 pm
by DJ
obviously not... midway never, eeeeeeveeer learns from anything... :(

PostPosted: Sun May 26, 2002 9:32 pm
by JJ "The Badass"
indeed they are a scar upon the video game world...it'd take a miracle for this game to be fun...

PostPosted: Sun May 26, 2002 9:57 pm
by Anime_duck
a miricale.. dulled senses... acts of deities... and being under the influance of something...

PostPosted: Mon May 27, 2002 6:33 am
by JJ "The Badass"
maybe if i was under the influence of death...

somethin new...

PostPosted: Wed Aug 21, 2002 9:40 pm
by Anime_duck
ok.. we all love fighting games... so what needs to be put into a fighting game to keep the genre interesting?

more characters?

new types of areas?

weapons?

what.. c'mon people

...

PostPosted: Sun Sep 01, 2002 2:31 pm
by Fury Hikari
Um... Perhaps new concept? Better plots? Less plot holes? Flashy bells and whistles? The problem with most fighting games is that they have little to no replayability. There's almost nothing to do after a week except pummel your friends!

PostPosted: Wed Sep 04, 2002 8:50 am
by Anime_duck
that was one of the great things about alpha 3 and the the newer vrs series on console... they gave you incentives for playing.

lotsa games don't got that now.. i mean if you look at some of the newer fighters they dont' offer much replay..