New Look for PortSide

Postby Matt Trepal on Mon Feb 12, 2001 2:38 am

I like the new look of the strips, Seven^3! They're much cleaner and crisper. What did you change to get them like that? Did you start using the Gimp?<P>Didn't you say that you had an evaluation copy of Photoshop that wouldn't let you save, so you took screen captures which you then imported to PaintShop? Or something like that?<P>Whatever you did, it looks good!<P>Now I just have to figure out why you killed off Jack....<P>------------------
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Postby Matt Trepal on Tue Feb 13, 2001 4:30 am

That still seems like an awful lot of work....<P>But if you can do it sucessfully, and you seem to, then keep it up. However, I recommend playing around with the Gimp, because you may be able to get rid of what seems like a definite kludge.<P>I do my work in Photoshop, but what I've seen of the Gimp has impressed me. My home computer doesn't have enough RAM to install it, so I only have it at work and use it to compress my images (which my version of Photshop won't do to greyscale images <IMG SRC="http://www.keenspace.com/forums/frown.gif">).<P>The only thing I don't like about it is that there's no dynamic text option; text only appears on one line, so filling in dialogue balloons involves adding the text line by line, not in balloon batches. The UNIX version has a patch to correct this, but the Windows version doesn't.<P>------------------
Everybody's got something to hide.
Except for me and my monkey.
Oh, and <A HREF="http://fightcastorevade.keenspace.com" TARGET=_blank>Fight Cast Or Evade</A>
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Postby Seven3 on Tue Feb 13, 2001 9:02 am

It's not that much work -at least not to me. <IMG SRC="http://www.keenspace.com/forums/smile.gif"><P>For image conversion/compession I use <A HREF="http://www.xnview.com" TARGET=_blank>XN View</A> which is quite good, but you can't see what the output will be before you save.
Text is done in MSpaint -along with adding borders and 'twinking'. It's simple and easy to use. <IMG SRC="http://www.keenspace.com/forums/smile.gif"><P>What's kludge?<P>------------------
Time will tell. Sooner or later, time will tell - Albert Einstein, Red Alert.
Don't Panic. - Hitch-Hikers Guide to the Galaxy.
Spam Works(tm) - Overloaded billboard, <A HREF="http://portside.keenspace.com" TARGET=_blank>PortSide</A>
__|__P /_._
. |/ .. . |/
. / . .. / _
A pic from the first violent video game, Axe. :)
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Postby Seven3 on Tue Feb 13, 2001 10:01 am

Hey, thanks! <IMG SRC="http://www.keenspace.com/forums/smile.gif"><P>It's a two part thing. I've learnt of two new PhotoShop tools; colour selection and subtract selection. This makes it easier to add the text first so it anti-aliases along with the rest of the comic when I scale it back, making it look a lot better. It also means I can shade everything of the same colour at once, which is so much faster that even tho' I had to start over -twice- I still completed the comic about an hour faster than usual, then again, adding the text first helps with that too.<P>I haven't touched GIMP since I got it. I might play around with it tonight when I do my part of the conspiracy to see what it can do.
<I><font size=-1>that's just too easy, isn't it?</font></I><P>It's the evaluation version of 5.0, and I do screen grabs into MSpaint, which I also use to clean up the images after I scan them, saving me a fortune in twink. <IMG SRC="http://www.keenspace.com/forums/wink.gif"><P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>Now I just have to figure out why you killed off Jack....</B><HR></BLOCKQUOTE>
All will be revealed in due course - Stay tuned.<P>------------------
Time will tell. Sooner or later, time will tell - Albert Einstein, Red Alert.
Don't Panic. - Hitch-Hikers Guide to the Galaxy.
Spam Works(tm) - Overloaded billboard, <A HREF="http://portside.keenspace.com" TARGET=_blank>PortSide</A>
__|__P /_._
. |/ .. . |/
. / . .. / _
A pic from the first violent video game, Axe. :)
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Postby Matt Trepal on Wed Feb 14, 2001 6:25 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Seven3:
<B>
What's kludge?
</B><HR></BLOCKQUOTE><P>"Kludge" is a term from the early days of the US space program, meaning a brute-force solution to a problem that has a more elegant but expensive/technically-challenging/time-consuming solution.<P>To present a <I>completely</I> hypothetical example, using three separate pieces of software that you are familiar with rather than learn one new application that will do the same thing is a kludge. <IMG SRC="http://www.keenspace.com/forums/wink.gif"><P>------------------
Everybody's got something to hide.
Except for me and my monkey.
Oh, and <A HREF="http://fightcastorevade.keenspace.com" TARGET=_blank>Fight Cast Or Evade</A>
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Postby Seven3 on Wed Feb 14, 2001 9:29 am

So you're saying my philosophy of "If it doesn't fit, get a bigger hammer." doesn't always work?<P>Dang.<P>*Puts down 40lb sledgehammer and goes off to conspire with the GIMP*<P>------------------
Time will tell. Sooner or later, time will tell - Albert Einstein, Red Alert.
Don't Panic. - Hitch-Hikers Guide to the Galaxy.
Spam Works(tm) - Overloaded billboard, <A HREF="http://portside.keenspace.com" TARGET=_blank>PortSide</A>
__|__P /_._
. |/ .. . |/
. / . .. / _
A pic from the first violent video game, Axe. :)
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Seven3
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