Second Life : the place for virtual tip jars?
Posted: Tue Apr 25, 2006 10:08 am
I don't know if anyone else has thought of this but I've been fiddling around with an idea.
When I heard that one of my favorite web comics was having problems generating funds to keep thier service, I ran through a quick list of things I found that people make money with on the internet and one of the coolest things was Second Life. An Open source MMO game that deals with real currency (1 US dollar = Apprx. 270 lindins). Since everything is player created and coded, maby it could be used as a virtual "tip jar".
Good Idea? Bad Idea? Too Idealistic? Most likely, but I'll keep going.
Okay, Small scale:
If a person can get some land and set up a building or hangout for Genners, One could leave a tip jar or sell virtual mechandise to fans of your comic who play as well for a few more pennies a month. No big deal. Who knows, you might accedentally have some fun.
Medium scale:
Okay, you could get really involved and make your own shop (probably best to keep near other Genners) and have room to sell more virtual mechandise or create a hangout to chat with friends or fans. make a few bucks. Oh! Note: most Vendors are automated, you don't have to BE there to sell.
large scale:
If the first two survive, then you are building a community. The more Genners that come in, the more fans will get interested. It would be like a virtual comic convention. With less frequent flyer miles. And a lot more time to attend.
huh...maby that last idea would be good on it's own...
I'm not saying that it's going to be easy, not at all. It takes time and work to create objects in game. but who's to say we couldn't help eachother out? Create a group in-game keep connected.
or not... just thinking.
When I heard that one of my favorite web comics was having problems generating funds to keep thier service, I ran through a quick list of things I found that people make money with on the internet and one of the coolest things was Second Life. An Open source MMO game that deals with real currency (1 US dollar = Apprx. 270 lindins). Since everything is player created and coded, maby it could be used as a virtual "tip jar".
Good Idea? Bad Idea? Too Idealistic? Most likely, but I'll keep going.
Okay, Small scale:
If a person can get some land and set up a building or hangout for Genners, One could leave a tip jar or sell virtual mechandise to fans of your comic who play as well for a few more pennies a month. No big deal. Who knows, you might accedentally have some fun.
Medium scale:
Okay, you could get really involved and make your own shop (probably best to keep near other Genners) and have room to sell more virtual mechandise or create a hangout to chat with friends or fans. make a few bucks. Oh! Note: most Vendors are automated, you don't have to BE there to sell.
large scale:
If the first two survive, then you are building a community. The more Genners that come in, the more fans will get interested. It would be like a virtual comic convention. With less frequent flyer miles. And a lot more time to attend.
huh...maby that last idea would be good on it's own...
I'm not saying that it's going to be easy, not at all. It takes time and work to create objects in game. but who's to say we couldn't help eachother out? Create a group in-game keep connected.
or not... just thinking.