Webcomic Hate

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Yeahduff
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Re: Webcomic Hate

Post by Yeahduff »

Guildmaster Van wrote:
Yeahduff wrote:Oh, so it is a legality issue. OK.
You, Kwill, Robin, or any moderator have failed to show this legality issue to me.
So point it out.

Point out where it specifically states sprite comics are against the ToS.
You can't, because there is none. As I posted below towards Kwill, the only statement there is a vague phrasing that states that Comic Genesis can take anything off the site if it thinks it will be "liable" for something. Basically, it's an argument that can be used to justify removing anything from the website.

Still, for my entertainment, try to prove to me it's a legality issue. I want to see your work, young man. I want links and documentation to back your position up - references, references, references, people! We'll count it towards extracurricular activity this semester.
Why do I need to do a thing? I said Keenspace doesn't care about sprite comics other than the potential for being sued, and you were kind enough to prove that for me.
Guildmaster Van wrote: I'm am calm.
If I wasn't I'd be calling Yeahduff a spineless sandy pussy shitstain that licks the crusty anus of an inbred Israeli sheep farmer and Kwill a sycophantic cockgoblin with a half a brain from his survived backalley coathangar abortion (Hey, no rule about hypothetically calling someone something)

Instead, I'm spending Quebec's provincial holiday to pack things before I move while coming back here to have fun by stirring the pot. Don't think my posts are fueled by anger - most of the time they are fueled by the desire to annoy, irritate and provoke.

More than anything - it's fun :D
I figured people would have simply stopped replying to my incendiary posts years ago when they realized what I was up to, but I am more than happy to argue with people for the sake of argument. Like every other time, this thread will blow over and be forgotten until the next time I decide to stir the pot.

There's no harm done, and despite the way I fling insults around I don't hate or hold grudges towards anyone I've argued with ('cept David Cheung, and Yeahduff until I'm bored of teasing him). The moderators will eventually end my fun, so let me have it while I still can :)
Or "Since I've lost the argument I'll just say, 'I was kidding the whole time.'"
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Killbert-Robby
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Re: Webcomic Hate

Post by Killbert-Robby »

On the note of sprites being allowed/unallowed, I remember from my signup there was a specific clause stating that sprites were A OK, as long as you made them yourself, like Spriteville, but stolen sprites were not really alright.
I'ma step out now, just since it was mentioned that "It didnt say anything about sprites!"
*Reads Vans post on the last page*
*edit*
Ok so it WAS mentioned
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ShineDog
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Re: Webcomic Hate

Post by ShineDog »

Im sure spriteville lifts pretty clearly from megaman.
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KWill
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Re: Webcomic Hate

Post by KWill »

Guildmaster Van wrote:
KWill wrote: Though I would be interested in how you read that sprite comics violate the terms of service in what you quoted:
Robin wrote:Second of all: comicgenesis has a particular policy towards Sprite comics - that is to say, unless they're home made, they violate the terms of service.
Unless someone were to strike the bold part out, claiming that sentence says all sprite comics violate the ToS is factually wrong.
Ooh, this piqued my interest actually. I guess I'll give you one more ounce of my time before I take off.
Thought you were finished with me...
Here's the part you're forgetting - who decides what is homemade? What is homemade? What is not homemade? Define homemade.
If it IS "homemade" (IE not a game sprite and was created by hand by the artist) then the correct term for it is pixel art, not sprite, and then it has nothing to do with the topic at hand. If it is a sprite from a game that has been redone, then how can it be homemade? A homemade sprite comic is a contradiction of terms, meaning Robin effectively stated that sprite comics are against the ToS. 8-Bit Theater is a sprite comic, while Diesel Sweeties is pixel art - this should be a clear comparison for even the simplest of minds.
A semantics debate? You want to salvage your argument with different interpretations of commonly understood words?
You fucking fail it, KWill, so fucking hard.
You sound just like one of my exes did whenever she lost. Declare victory and hope no one notices...

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McDuffies
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Re: Webcomic Hate

Post by McDuffies »

Van wrote:I don't have a problem with your actions - I have problems with moderators. I have problem with authority because authority needs someone to be a problem. Quite honestly it doesn't matter who locked the topic - when moderators enforce arbitrary rules someone has to rebel and the first person to do it will almost always certainly be me.
What, you think that we're happy when someone start some flame thread or whatever? I personally roll eyes at every potential flame thread because moderating is a damn bore. Yesterday was the first time I had so do a moderating action in last several months, and I'm damn cool when occasions happen that rare.
We are all posters first and moderators second. Powerboost of being made a mod lasts about a month, after which moderating only stands in the way of posting.

As for the rules, they are arbitrary because general rules are loosely defined for the sake of posters. Fewer rules = more freedom.

But if you want to be a rebel, you've really chosen a wrong place. This is just a moderately popular online forum, and one very permissive with weak inforcement of authority (which you know best of all people). But this forum is also owed by someone. That someone has appointed other people to take care of his forum in his absence. When you exercise your "rebelling" here, you are basically just trashing someone else's private property. We're kids playing in someone's playground, and you're that one kid that breaks furniture and won't listen to a nanny.
I offer you and the admins the chance to here and now justify yourselves on the subjects of sprites otherwise I must assume you people are simply doing whatever you want when you want without having any valid reasoning behind it until someone calls you out on it. I demand transparency!
And just what are you going to do about it?

***
Just as people can choose to view or not view a webcomic, they can choose not to respond, or ignore criticisms that are worthless. I don't think the aspect of direction really matters; the process of filtering what you acknowledge or don't is a binary choice. You do or you don't.

Also, the matter of what other people ignore, pay attention to, or are get hurt by is something we can't control, nor should have any responsibility for. It's their choice. We all have varying degrees of sensitivity, and to account for all of them is hardly possible.
We can argue about degrees of sensitivity when someone says your favourite comic is crappy and you get upset, but not when someone insults you directly. When someone insults you, being hurt is a perfectly expected and most common reaction - it's actually reaction desired by the attacker. You can't call someone names, and then say "well I couldn't know he'd get insulted".

Mothive, intention makes the whole difference. Main intention of trashy review is to hurt someone specific. Intention of the comic is to be read by people who like it. Noone makes a comic to be read by people who hate it. Comics are made with the idea that if you don't like them, you don't read them. Upsetting someone with badness of your comic is practically a sideeffect, caused by lack of comicking skills and not the ill intention. Upsetting someone when you're trashing their name around and throwing it in the mud, is the whole purpose of the act.
Seriously, you can't look at the whole picture and say that comic creators and Solomonesque reviewers are the same. You can only if you choose to relativise everything, and we know where that kind of arguement leads.
Sorry to double-post, but just to make it clear. It's not that I defend the methodology that critics like John Solomon use - in fact, I think it's flawed, and I question its merits. The amount of improvement it /actually/ cultivates is a tad questionable, compared to other critique sites. Also, it creates a clique of people who are less concerned about artists' improvement, and are just there to feed their schadenfreude.

I am however, defending his freedom to do so, and the lack of filtering that the people who are hurt by him exercise.
I don't think that anyone discussed this issue as a matter of civil or human rights. I see it as an issue of good taste, purposefullness(spel?) and character traits. Anyone has constitutional rights to act any legal way he wants to, and anyone can be an online critic with whatever vocabulary he chooses. We can debate, though, whether his writing is in good taste, whether it serves any purpose for community as a whole, and what kind of person is the one who writes that - in short, whether he's a good reviewer or not.

Afterthought: I can't get over that you expect comic writers to filter out things that are written about them, but don't expect reviewers to filter out their read, which is by the way, in no way connected to them. That's just double standards.
I would just like to respond to the whole "it ain't hurting nobody" and "you don't have to pay attention to it" lines of defense for webcomics. Y'know, grasshoppers are cute and harmless, and largely ignorable by themselves or in small groups. However, when there are swarms of them, they're described as Biblical plagues, and have been historically known to ruin entire economies. To that end, I feel that crappy webcomics are harmful, and I have personally been hurt by them.

If crappy webcomics were uncommon, or at least avoidable, then perhaps it would just be a case of "take the good with the bad" or "live and let live." However, they're unavoidable. They're everywhere. They clog up the system, and make it very hard to find any good comics. Worse yet, in my own experience, even if by some great miracle, I do happen to find a good webcomic, I'm often so exhausted from the search, that I've lost all desire to read the thing. This disillusion, directly caused by crappy webcomics, has turned to jade over the years, which had kept me from having any passion for comics whatsoever for the last year and a half, at least. Any activities centered around comics which I had performed in that year and a half were purely out of habit. I'd lost my passion for the one thing that I'd always been passionate about. Worse yet, up until about a month ago, I was perfectly happy to give up that passion, and leave cartooning behind for other forms of expression.
I assume that it is one of your tangents, but since it is in thread, people are going to take it as a part of the discussion, so I have to ask a few questions:

How is flaming one particular comic going to help reduce a number of bad comics?

Isn't the plague analogy also applicable to Hollywood movies, professional american comics, fiction, music, and even independent comics and movies? Isn't crappiness swarming the good thing just about everywhere? Is there some kind of statistics that proves that percent of crap in webcomics is larger than in other places, and even if there is, does it even matter?

In case if "it isn't hurting anybody" was a respond to my use of the phrase, I have to note that I've used it with a different meaning.
Oh, that's so lame, Buster, if 14-year-olds killed your love of comics, it wasn't that strong anyway.
I feel that Buster is interested in comics as a creator and not as a reader. His interest fluctuates depepding on reckognition he gets.
When I recall all the stuff I had to go through for my love of comics, from traveling halfa country just to buy a comic to getting half-baked fanzines just so I could get my hands on some, any comics in times when no comic magazine existed... I can't sympathize with someone who loses interest for such reasons.

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Guildmaster Van
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Re: Webcomic Hate

Post by Guildmaster Van »

Yeahduff wrote: Or "Since I've lost the argument I'll just say, 'I was kidding the whole time.'"
Who said anything about kidding? I said I was being an asshole on purpose for my own amusement. Everything I do is for my own amusement, or else I wouldn't do it. Right here, right now, me telling you I do things for my own amusement, is amusing me.

:D
McDuffies wrote:We're kids playing in someone's playground.
That summarizes CG and about 99% of its webcomics very well. ComicGenesis could be something so much more even rivaling its parent company, but it chooses to be a group of people who have no real ambition to be greater or larger than they are now. People continue making their little comics, not caring if they improve, not caring about turning a profit, not caring about ComicGenesis functioning as a company (That fact lost on almost everyone here), and not caring about anything relating to being anything but a bunch of ambitionless amateurs.

Why do you think Diamond turned down this year's FCBD book? No core title? That ain't so bad - there were still several FCBD books out there with no core title although they did what they could to get people interested in the comics they plugged. No, where CG failed was not having a business plan or an idea to bring people in to convince Diamond to publish it even without a core title. All you guys accomplished in the one from the year before was show off a few pages from a bunch of amateurs who desire to remain amateurs by admission - not enough to get anyone interested. Stop thinking like a community and start thinking like a company unless you want to remain a bunch of amateurs all your lives.

Sheesh, and Robin says I don't see the full picture.

Once again, I'm letting you guys know I'm more than willing to sign on as a staffer pro bono to ask the questions none of you seem to be asking.
McDuffies wrote:You're that one kid that breaks furniture and won't listen to a nanny.
I'd rather break furniture than eat Elmer's Glue and shit myself.
McDuffies wrote: As for the rules, they are arbitrary because general rules are loosely defined for the sake of posters. Fewer rules = more freedom.
Do you understand how stupid that sounds?
Instead of being clear and precise so people know what they're getting into so the playing field is level for everyone allowing people to exploit those rules within their freedom, you suggest less rules with vaguer meanings so there is more room for interpretation which does not define boundaries people can and cannot cross allowing the administration to effectively do whatever it wants? Fewer rules = more freedom for those with power to define what those rules are according to their own volition

I reiterate - stop thinking like a community and start thinking like a company.
McDuffies wrote: And just what are you going to do about it?
Continue to call you guys out on it until I get what I'm after or you guys finally ban me. Of course, banning me to avoid that issue would reflect more negatively on you guys than it would on me. It's a bad message to people who can potentially switch to any of CG's competitors or are deciding which site to sign up with.

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Kieve
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Re: Webcomic Hate

Post by Kieve »

I reiterate - stop thinking like a community and start thinking like a company.
NO. I can't even begin to tell you how bad that is, but I'm going to try anyhow.
Case Example: Writing.Com (formerly, Stories.Com)
Started out as a "community" early on - I signed up just about the time they hit their year-mark in... 2003 or so?
Great place, quickly grew to know a lot of writers on there, and made friends with several. Plenty of features and options for creating literary materials, and every so often they'd introduce something new.
Site continues to grow. More people join. "Community" grows larger.
...and as this happens, they shift from a "Community" model to a "Company" model. Store items. "Portfolio Upgrades" - paying for extra features, and not too long after, restrictions on the number and type of items allowed by free users. Size limits on portfolio items. The noose just grows tighter and tighter, and I can't for the life of me understand why people still sign on to the place. But then, maybe that's because I remember the kind of freedom we used to have there, and it's like comparing Laguna Beach to a concentration camp, complete with SS stomping around in jack boots.

You want to see that shit happen to CGen? Because I don't. I can already see how it'd look. Comics limited to 100 strips. Maximum filesize per strip. Maximum pixel size. Standard-layout formatted comics ("select one of the preset options!"). Upgrade now to increase your options! Sorry, that feature is only available to Premium Users! FUCK. OFF.

And let me assure you, Van, those changes would NOT reduce the number of shitty comics on the web in any way, shape, or form. Just go browse a few short poems or stories at Writing if you doubt me. If there's any bright side to this at all, it's that your flame-baiting with the mods means they'll probably not take that horrific suggestion too seriously. I looked into a number of comic sites before settling on CGen, and the deciding factor was the amount of freedom the site allows - I'd quite readily strap on a digital flak-jacket and grab my M-6* in defense of those freedoms.

*M6. T'was not a typo.
*I don't know if I've invoked Godwin's Law here or not, but if it kills the horse and saves the thing a few beatings, so be it.
Last edited by Kieve on Wed Jun 25, 2008 6:22 pm, edited 1 time in total.
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Re: Webcomic Hate

Post by Bustertheclown »

McDuffies wrote:
I assume that it is one of your tangents, but since it is in thread, people are going to take it as a part of the discussion, so I have to ask a few questions:

How is flaming one particular comic going to help reduce a number of bad comics?

Isn't the plague analogy also applicable to Hollywood movies, professional american comics, fiction, music, and even independent comics and movies? Isn't crappiness swarming the good thing just about everywhere? Is there some kind of statistics that proves that percent of crap in webcomics is larger than in other places, and even if there is, does it even matter?

In case if "it isn't hurting anybody" was a respond to my use of the phrase, I have to note that I've used it with a different meaning.
How is it a tangent? People have specifically expressed IN THREAD that bad webcomics don't hurt anybody, and thus the creators should not be subjected to pain. Hell, that's pretty much what this entire thread is about. Just because I'm relating a personal experience doesn't make it a tangent.

Yeah, fine, quality is subjective, and flaming the bad won't keep the bad from showing up. So what, though? It strikes me that within this conversation, nobody has rushed to the defense of any of the comics being called out, based upon the merit of their work. Instead, people are just defending the right for crappy comics to continue being crappy. A consensus on defining crap is objective enough for me. The question, then, becomes what do we do about it? How do we make the bad easier to ignore, and the good easier to find?

I don't believe that most of the other entertainment industries you've mentioned are just as susceptible to being utter shit, though, because the investment involved necessitates some sort of editorial discrimination. Not everything pitched makes it to print, screens, and radios, and most of that which does make it to the public has benefited from at least some kind of engineering to ensure that the product is going to entertain most on some level. More than that, while there may be lots of bad, plenty of good is still made readily available, and even celebrated.

I've been thinking about this all day, and the more I think about it, the more I realize one of the greater problem with webcomics isn't the proportion of bad vs. good. Rather, it's the lack of organization of comics on the web that really makes finding the good in the bad very hard. Publishing on the web is free, so anyone can publish, without giving any prohibitive thought to whether their creation is good enough to show off. Since anyone can publish, everyone does publish, and the sheer numbers of these entries create such a huge disorganized fray, it makes finding the good stuff that much harder to achieve. Toplists, search engines, review blogs, and even word of mouth can't classify it properly. It's a mess!
McDuffies wrote:
Yeahduff wrote:Oh, that's so lame, Buster, if 14-year-olds killed your love of comics, it wasn't that strong anyway.
I feel that Buster is interested in comics as a creator and not as a reader. His interest fluctuates depepding on reckognition he gets.
When I recall all the stuff I had to go through for my love of comics, from traveling halfa country just to buy a comic to getting half-baked fanzines just so I could get my hands on some, any comics in times when no comic magazine existed... I can't sympathize with someone who loses interest for such trivial reasons.
Yeahduff, c'mon. One slogs through enough shit long enough, and he's bound to get weary. I will admit, though, that the vast majority of webcomics are not so much to my particular tastes, and that year and a half was spent out of the reach of what I do enjoy, so I was left to get my cartoon fixes from MAD Magazine, Archie Digest, and webcomics. It isn't so much that 14-year-olds killed my love of comics, it's that the glut of what 14-year-olds think is good, coupled with the inability to find what I think is good, made my love slip into stasis. Perhaps I was being a bit melodramatic in my 4 a.m. rant, but in the time when that was the only comics I could readily get, they did serve to hurt me as a reader, and dim my creative spark, since I was (and still am) rarely inspired by what I found to read online. That stated, I still hold no love for webcomics as a publishing venture. It's been ten years now, and webcomics have still yet to prove to be a better option than what I can find at my local comic shop. Not by a long shot.

McDuffies, sorry, but you do not have me figured out, and frankly, that's a very harsh judgment you've leveled my way. I enjoy my life as a creator, that's true, but my interest fluctuates much more often in relation to what I have available to read. Reading great comics is one of my greatest inspirations to create; I read great stuff, and it makes me want to create great stuff of my own. If the act of creating were about recognition for me, I'd have worked much harder to become recognized. By all intents and purposes, I am an obscure creator, whose works seem to fit the tastes of the few. I'm okay with that. Honestly, if I could describe myself as anything, I think I'd call myself a cartoon theorist. I surround myself with great examples of cartooning, I seek it out as much as I can, I study it constantly, and I argue about it incessantly (even when I'm bored by it). I should just go back to school and get a degree, and get a job as a professor of cartoon studies.

Also, you're not the only person in the world who has had to drive hundreds of kilometers to find whatever comics you could get your hands on. In fact, that's pretty much a description of me. I've lived in remote country spots most of my life, making the acquisition of any comics, let alone good comics, hard. During my three years in Yellowstone, for instance, the nearest newsstand or bookstore was over 220km away. There have been times in which I've had very little access to the outside world, and my fandom of comics has suffered for it. The sad part is that, in recent times, when webcomics were all I had to consume, they didn't do the trick for me. I get more enjoyment from the exercise in banality that are Archie comics, than I do from nearly every webcomic I come across. Call that trivial if you will, I don't care. I'm not looking for your sympathy. All I know is that, after a decade of reading webcomics, I can still count on one hand the webcomics of which I can actually call myself a fan.
"Just because we're amateurs, doesn't mean our comics have to be amateurish." -McDuffies

http://hastilyscribbled.comicgenesis.com

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McDuffies
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Re: Webcomic Hate

Post by McDuffies »

Guildmaster Van wrote: That summarizes CG and about 99% of its webcomics very well. ComicGenesis could be something so much more even rivaling its parent company, but it chooses to be a group of people who have no real ambition to be greater or larger than they are now. People continue making their little comics, not caring if they improve, not caring about turning a profit, not caring about ComicGenesis functioning as a company (That fact lost on almost everyone here), and not caring about anything relating to being anything but a bunch of ambitionless amateurs.

Why do you think Diamond turned down this year's FCBD book? No core title? That ain't so bad - there were still several FCBD books out there with no core title although they did what they could to get people interested in the comics they plugged. No, where CG failed was not having a business plan or an idea to bring people in to convince Diamond to publish it even without a core title. All you guys accomplished in the one from the year before was show off a few pages from a bunch of amateurs who desire to remain amateurs by admission - not enough to get anyone interested. Stop thinking like a community and start thinking like a company unless you want to remain a bunch of amateurs all your lives.
You have some kind of illusion of grandeur. You want CG to became what you want it to be, not asking what it's population, or it's owners want it to be. Have you ever asked anyone here whether they want CG to transform into a company? I guess you don't have to, since you said it yourself:
That summarizes CG and about 99% of its webcomics very well. ComicGenesis could be something so much more even rivaling its parent company, but it chooses to be a group of people who have no real ambition to be greater or larger than they are now. People continue making their little comics, not caring if they improve...
So you'd rather CG works the way you imagined, than the way 99% of it's users want? Not to mention that, as it seems, you'd gladly kick out 99% of users.
People come to CG for free hosting. They come and stay on forums for community. One of CG's most attractive traits is that you don't have to care about how company behind the hosting and community works. Because we're hobbists, we're doing this in our spare time, and we don't give a damn how the company works, because that's the kind of thing we come here to rest from.

Hey, I have an idea: why not make your own company and your own forum and manage them the way you desire? Guess hom many users it would have!
Sheesh, and Robin says I don't see the full picture.
Apparently you don't see the context either, since Robin used it in a very much different context than you did now.
Once again, I'm letting you guys know I'm more than willing to sign on as a staffer pro bono to ask the questions none of you seem to be asking.
And that's where you get to learn that lesson about how swearing and generally being an asshole makes people not take you seriously: see with the kind of record you have, noone would let you be a staffer of anything.
Do you understand how stupid that sounds?
Instead of being clear and precise so people know what they're getting into so the playing field is level for everyone allowing people to exploit those rules within their freedom, you suggest less rules with vaguer meanings so there is more room for interpretation which does not define boundaries people can and cannot cross allowing the administration to effectively do whatever it wants? Fewer rules = more freedom for those with power to define what those rules are according to their own volition
People who are chosen to inforce those rules are being picked based on trustworthyness: it's people who have proven themselves as level-headed and objective. But you wouldn't notice that since every time some moderating action is taken upon you, you blame a mod so that you wouldn't have to admit that it's your own fault (while in other occasions, ironically, you admit that you're an asshole, a trol or whatever suits you at the moment).
What you don't realise is that will to bend the rules is the very reason you're here to post this in the first place: by most of other forum's standards, you would have been banned several years ago when you got into a fight with that Keenspot artist whatever his name was, and that ban wouldn't be lifted. Each time you begged your way back here, management of this forum was bending those few rules there are in your favour so you should be the one to support mod decision as oposed to written rules right now.
Continue to call you guys out on it until I get what I'm after or you guys finally ban me. Of course, banning me to avoid that issue would reflect more negatively on you guys than it would on me. It's a bad message to people who can potentially switch to any of CG's competitors or are deciding which site to sign up with.
You really think that banning you would put off anyone from this place? There's two dozens of threads in which you flame, troll, or do anything that would make you banned on any reasonable forum.
Realize that the most of objections I've heard about our moderating is related to the fact that you're still around. People don't like assholes, specially if they seem to have special treatment, like you seem to have here.

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Re: Webcomic Hate

Post by Levi-chan »

McDuffies wrote: Mothive, intention makes the whole difference. Main intention of trashy review is to hurt someone specific. Intention of the comic is to be read by people who like it. Noone makes a comic to be read by people who hate it. Comics are made with the idea that if you don't like them, you don't read them. Upsetting someone with badness of your comic is practically a sideeffect, caused by lack of comicking skills and not the ill intention. Upsetting someone when you're trashing their name around and throwing it in the mud, is the whole purpose of the act.
Seriously, you can't look at the whole picture and say that comic creators and Solomonesque reviewers are the same. You can only if you choose to relativise everything, and we know where that kind of arguement leads.
Agreed.
Afterthought: I can't get over that you expect comic writers to filter out things that are written about them, but don't expect reviewers to filter out their read, which is by the way, in no way connected to them. That's just double standards.
That's assuming that reading a bad webcomic is an inconvenience to Solomonesque writers - it isn't. It's there primarily to be a source of entertainment for the writer and the audience at the webcomic creator's expense, to make pariahs out of random people. What can we do about it? Very little.

This is the internet, and the mask of anonymity affords us several freedoms, good and bad. It turns people into caricatures of what they really are - the kindest, and cruelest of their instincts come to light. Absolutely /nothing/ can be done to alter this, save for an overhaul of the culture as a whole - which, come on, is highly unlikely.

My point is, there's nothing anyone can do to stop Solomonesque writers from doing their thing. No matter how many people bemoan his methods, no matter how many online discussions are done about him, it will not stop. The opposite is more probable; you would most probably feed his self-image as a rabble-rouser.

Recipients of bad criticism however, can do something on their part. Ignore. Filter out. While they can't do something about the source, they sure can control the destination.

I'm not siding with him; I'm advocating for actions that actually do have the chance to change something.

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Re: Webcomic Hate

Post by McDuffies »

How is it a tangent? People have specifically expressed IN THREAD that bad webcomics don't hurt anybody, and thus the creators should not be subjected to pain. Hell, that's pretty much what this entire thread is about. Just because I'm relating a personal experience doesn't make it a tangent.
Mh, I thought it was because I couldn't easily make a connection between a single artist and a mass of bad comics. One artist cannot be responsible for thousands of comics he didn't create or incourage.
Yeah, fine, quality is subjective, and flaming the bad won't keep the bad from showing up. So what, though? It strikes me that within this conversation, nobody has rushed to the defense of any of the comics being called out, based upon the merit of their work. Instead, people are just defending the right for crappy comics to continue being crappy. A consensus on defining crap is objective enough for me. The question, then, becomes what do we do about it? How do we make the bad easier to ignore, and the good easier to find?
But really, very few comics were called out, and then I personally thought that discussing about general issue is more important than sticking to particular cases. But there's no consensus about what is crap. If I said that Penny Arcade or VG Cats were crap, half of the forum would jump on my back, but I really do and I wouldn't miss anything if they didn't exist. Forum could reach certain crap consensus about comics like Dominic Degan or Ctrl-Alt-Del, but then these comics are very popular so obviously there's no consensus on a larger scale. What would be a criterium for crap, and exactly who would be 'the worthy one' to decide what's crap and what's not?
And to complicate the issue more: let's say that we know what is obviously crap: really poorly drawn and written comics that have very low readership. But even then, you can't tell whether one of these artists will progress into a great artist or not. I've seen people progress from crap to very good stuff in a year, within this community, it happens. I don't think that anyone would have right to discourage these people.

I always thought that the fact that anyone is allowed in webcomics is it's best trait, and not the worst. It's the reason why I am here, probably you too, and definitely a majority of people around here. It's the defining characteristics of webcomics. First thing that attracted me to webcomics was that some of the best were dealing with topics that were too risque, or just simple too weird to be published in professional comics, but it was the first time I saw these topics dealt with in comic form. Some other comics were too poorly drawn for print but great nonetheless. Would "1/0", a masterpiece of comic, ever be published in a major publication, thanks to it's untrained simplicist drawing? In internet-less worls, these comics would be published for some small publisher, with distribution two blocks wide. Instead, here I am in Serbia, reading those comics.
I don't believe that most of the other entertainment industries you've mentioned are just as susceptible to being utter shit, though, because the investment involved necessitates some sort of editorial discrimination. Not everything pitched makes it to print, screens, and radios, and most of that which does make it to the public has benefited from at least some kind of engineering to ensure that the product is going to entertain most on some level. More than that, while there may be lots of bad, plenty of good is still made readily available, and even celebrated.
I may speak as a token criticiser of popular culture, but I don't have that impression. Editorial discrimination you mention is often very misguided and dumbing down. A load of bad movies produced every year, and with agressive campaigns they have, it overwhelmes good movies, making it very hard to dig them out. Digging through a smaller or a larger pile of crap doesn't make much difference to me. And anyways, the largest number of those comics that make unfavourable statistics for bad comics, linger in bottoms of guide, top lists and other places, unlinked by peers. You won't often stumble into them. Those that do make good comics hard to find, and comics that are bad yet still popular. But they are much fewer, and they've also gone through some kind of editorial discrimination (of audience, that is). Take Keenspot or Modern Tales - sites with an editorial approach, that pick out comics that are 'cream of the crop'. Yet these still end up with what, 1% of comics that I'm fan of. It may be because I'm rather discriminating, but I don't see much difference from, say, some Hollywood studio's yearly output.
I've been thinking about this all day, and the more I think about it, the more I realize one of the greater problem with webcomics isn't the proportion of bad vs. good. Rather, it's the lack of organization of comics on the web that really makes finding the good in the bad very hard. Publishing on the web is free, so anyone can publish, without giving any prohibitive thought to whether their creation is good enough to show off. Since anyone can publish, everyone does publish, and the sheer numbers of these entries create such a huge disorganized fray, it makes finding the good stuff that much harder to achieve. Toplists, search engines, review blogs, and even word of mouth can't classify it properly. It's a mess!
That may be true. There were even attempts to make directories, but then again there were too many directories which rendered them kind of ineffective, since webcomickers couldn't keep track of all of them.
It's one of reasons why I am defending well-spoken webcomic critics (as oposed to webcomic critics who use flaming and personal attacks as means of expression). It solves the problem of criteria, though there's no guarantee that your fave blogger will always like the same comics as you, but then there's no guarantee for anything in this life, eh?
McDuffies, sorry, but you do not have me figured out, and frankly, that's a very harsh judgment you've leveled my way.
It's hard to shake that impression sometimes, but I don't really think that. I kinda said it to provoke your reaction.
Also, you're not the only person in the world who has had to drive hundreds of kilometers to find whatever comics you could get your hands on. In fact, that's pretty much a description of me. I've lived in remote country spots most of my life, making the acquisition of any comics, let alone good comics, hard. During my three years in Yellowstone, for instance, the nearest newsstand or bookstore was over 220km away. There have been times in which I've had very little access to the outside world, and my fandom of comics has suffered for it. The sad part is that, in recent times, when webcomics were all I had to consume, they didn't do the trick for me. I get more enjoyment from the exercise in banality that are Archie comics, than I do from nearly every webcomic I come across. Call that trivial if you will, I don't care. I'm not looking for your sympathy. All I know is that, after a decade of reading webcomics, I can still count on one hand the webcomics of which I can actually call myself a fan.
But then, the problem isn't that there's too many bad comics, but that there's too little good comics - right? Can't you say that, if there were, say, 100 of comics that you like, you wouldn't care that there's 50.000 other comics that you don't? Webcomics, being largely hobbists, aren't too mothivated to create deep, great works that will pass the test of time. They aren't mothivated to plan ahead, or to read about the subject beforehand, to use references... They mostly do what they feel like at the moment, and (as I've said in other thread) that usually ends up in retracing steps of some work they're fans of.
But then what do we do? If we discourage bad artists (with flame talk for instance) will we make more good artists? No, only less artists alltogether. Of course we'd have to incourage them to take themselves more seriously instead. We can set a good example. I can name several examples of people going from amateurish to serious approach (consequently, improbing) incouraged by the atmosphere and comic discussion on this very forum.
Of course, the thing that would really help is if wcomics became more profitable so people who live from webcomics started investing more time and energy in them - but that will never happen. :wink: And then audience would have to be more sophisticated, reading better comics thus making less bad comics popular - but we know that will never happen for sure.

Incidentally, if I counted comics that I'm fan of, or at least those that I'd strongly reccomend, I think I'd need both hands. There doesn't seem too many of them, but once I start thinking, examples of brilliance just pop out.

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Re: Webcomic Hate

Post by McDuffies »

This is the internet, and the mask of anonymity affords us several freedoms, good and bad. It turns people into caricatures of what they really are - the kindest, and cruelest of their instincts come to light. Absolutely /nothing/ can be done to alter this, save for an overhaul of the culture as a whole - which, come on, is highly unlikely.
I think that anknowledging it equals doing something about it. People more often than not act like that subconsciously. In fact people surprisingly rarely realise that what they write reads different on paper than it does in their head. It's something that bears repeating from time to time, because new people might hear it and get a different perspective.

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Re: Webcomic Hate

Post by KWill »

Guildmaster Van wrote:
Yeahduff wrote: Or "Since I've lost the argument I'll just say, 'I was kidding the whole time.'"
Who said anything about kidding? I said I was being an asshole on purpose for my own amusement. Everything I do is for my own amusement, or else I wouldn't do it. Right here, right now, me telling you I do things for my own amusement, is amusing me.

:D
Guildmaster Van wrote:KWill, I'm done with you :(
It has become a waste of my time to keep pointing out where you're wrong. This is the last response I have for you on this subject - if you intend to argue with me in the future do a better job to not be a boring mod lapdog that runs in circles chasing his tail.
So, Duffy was right about you losing the argument then?
No, where CG failed was not having a business plan or an idea to bring people in to convince Diamond to publish it even without a core title.
No business plan? From what little I've seen, I'd wager CG's business plan is to make money on advertising by servicing the niche market of amateur hobbyists that don't have the time, talent, and/or interest to engage in professional comicking. That is a business plan.
Continue to call you guys out on it until I get what I'm after or you guys finally ban me. Of course, banning me to avoid that issue would reflect more negatively on you guys than it would on me. It's a bad message to people who can potentially switch to any of CG's competitors or are deciding which site to sign up with.
Moreso than making you a mod?

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Re: Webcomic Hate

Post by Komiyan »

Excuse me? How has CGen 'failed'? It's not a money making business, that's what Keenspot is. CGen is there to provide free hosting and a community for webcomic artists, and it does exactly that.

CGen has only 'failed' if you haven't a clue what the purpose of it is.
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Re: Webcomic Hate

Post by Yeahduff »

I wasn't trying to suggest you didn't love comics, Buster, just that, yeah, you were being dramatic.

The freedom of webpublishing means that amateurs are not gonna go away. Good. Art's better when everyone's doing it. Not everyone can be great at it, but if it enriches the author's life and the lives of a few perhaps misguided readers to have this mediocre work lying around, then fuck the snobs, y'know? Web doesn't need to be better than print, and you do a disservice to anyone comparing them to Crumb, Clowes, or Satrapi.
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Re: Webcomic Hate

Post by Jekkal »

Eh... I can see where Van is coming from moreso than Robin's point of view, and a bit of Duffie's.
McDuffies wrote: I've seen people progress from crap to very good stuff in a year, within this community, it happens. I don't think that anyone would have right to discourage these people.
To me, the whole POINT of having a webcomic, of forcing you to update to a schedule, and posting week after week after week is to improve. Yes, this implies that the first parts are going to be shit, but it also implies that shit gets BETTER as time goes on, until it becomes the golden turd that people will pay for. (I am not making this up!)

Without growth and improvement, shit just remains shit. And most of the works that Solomon and Co. targeted were, in fact, shit that continued to remain shit. Even stuff like PvP and Ctrl-Alt-Del, while they certainly aren't the SAME shit they were when they started, have grown to become comfortable with copypasta. If anything, the Solomon rants taught me that settling for a "good enough" style was never an option, and was a huge factor in the development of my own mantra for webcomics.

And, I think, the refusal of CG's FCBD offerings has something to do with that. It's one thing to "encourage" amateurs, but without lighting a fire under them, they won't improve. This lack of improvement does nothing to encourage growth the way you think it does.

On a side note: webcomics SHOULD be superior to paper comics; not in terms of quality, but because there is so much more available to do with the internet than you can do with print. Yes, there will be some similarities, but the internet medium inherently offers so much more you can do with a comic that merely providing what you could with paper alone is not enough. If you think otherwise, you're not thinking hard enough about what you can do with the internet. Granted, nobody is, but like I said before, the typical webcomic should imply it gets better sooner or later...
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Re: Webcomic Hate

Post by Yeahduff »

Jekkal wrote: To me, the whole POINT of having a webcomic, of forcing you to update to a schedule, and posting week after week after week is to improve.
Well, that's great for you, get whatever you want out of this. But the whole point of having a webcomic is to publish something. Improvement is certainly encouraged.
Jekkal wrote: Without growth and improvement, shit just remains shit. And most of the works that Solomon and Co. targeted were, in fact, shit that continued to remain shit. Even stuff like PvP and Ctrl-Alt-Del, while they certainly aren't the SAME shit they were when they started, have grown to become comfortable with copypasta. If anything, the Solomon rants taught me that settling for a "good enough" style was never an option, and was a huge factor in the development of my own mantra for webcomics.
Nice to know something good came out of it. That said, you can have standards without being an asshole.
Jekkal wrote: On a side note: webcomics SHOULD be superior to paper comics; not in terms of quality, but because there is so much more available to do with the internet than you can do with print. Yes, there will be some similarities, but the internet medium inherently offers so much more you can do with a comic that merely providing what you could with paper alone is not enough. If you think otherwise, you're not thinking hard enough about what you can do with the internet. Granted, nobody is, but like I said before, the typical webcomic should imply it gets better sooner or later...
Gotta disagree. Paid and trained professionals should definitely be better than amateurs. The web may hold some untapped possibilities, but at the center it's simply the combination of imagery and storytelling, and you can do that on paper as well as you can on the web. Indeed, all the possibilities people talk about for the web almost always sound like little more than gimmicks.
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Re: Webcomic Hate

Post by Jekkal »

Yeahduff wrote:
Jekkal wrote: On a side note: webcomics SHOULD be superior to paper comics; not in terms of quality, but because there is so much more available to do with the internet than you can do with print. Yes, there will be some similarities, but the internet medium inherently offers so much more you can do with a comic that merely providing what you could with paper alone is not enough. If you think otherwise, you're not thinking hard enough about what you can do with the internet. Granted, nobody is, but like I said before, the typical webcomic should imply it gets better sooner or later...
Gotta disagree. Paid and trained professionals should definitely be better than amateurs. The web may hold some untapped possibilities, but at the center it's simply the combination of imagery and storytelling, and you can do that on paper as well as you can on the web. Indeed, all the possibilities people talk about for the web almost always sound like little more than gimmicks.
I'm not saying all webcomics are superior / inferior to all print comics. However, you can't tell me that something as simple as XKCD's "Alt Text Jokes" would be half as effective if you didn't have to go at least a little out of your way to look for them.

I'm talking about the advantages of having immense online archives and an easy way to reference /index old pages for clues.
I'm talking about the ability to track every single person who's reading your comic and be able to react at a speed that print comics could never hope to account for.
I'm talking about the advantages of being able to scale everything you do, and not be constrained to the standards or the expenses of trying to duplicate these efforts in print.
I'm talking about all the advantages that made you come into a forum like this to argue about webcomics in the first place.

Do I expect the general standards of comics -- that things work better when they're laid out in strips or pages -- to change? No. This said, I would be a fool to think that a print comic is inherently superior to a web comic. They're different experiences, which is why I tried to leave "Quality" out of the equation. Yes, for now Print is dominated by professionals -- and many of the people we see online would never see the light of day. This does not make it inherently better, this just means it has a much higher barrier to entry right now than webcomics do.

The internet is an inherently more powerful medium than 'mere print' alone. It should follow that webcomics have just as much more power over their 'mere print' alternatives.
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Re: Webcomic Hate

Post by Killbert-Robby »

Why does having a webcomic have ANYTHING to do with improving? Improving should be something you do for yourself. If you sit in your room and practise drawing without uploading it, you still improve. Becoming a webcomic is about *showing* your work to others. And none of this "You show your stuff and get critiqued and get better!" BS. Most people learn from their own mistakes, and self critique, plus just the gradual improvement of one's craft.

Its pretty much general knowledge that people are stubborn as mules. Tell Buckley his facial expressions need dire work, to make them more expressive, follow that up with a zip of better face-styles, and see how much he improves.

Webcomicing used to be the domain for those who had the skill and hook to be able to be paid and hosted to do this. ComicGenesis gives free hosting so that you're NOT limiting those who can showcase their stuff to the ones with money or skill. Way I see if, CG is pretty much perfect for the nonproffessional.

If you want to go on and become pro or whatever, sure, plenty of members have left to host sites out of their own pocket, or be picked up and sponsored, but at the end of the day, the majority here are not looking for that. Its been said already, a lot of the people here are hobbyists. Sure, if I was offered a wad of cash to update regularly on another host I'd be tempted, but I'm not *actively pursuing* that.
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Re: Webcomic Hate

Post by Yeahduff »

Jekkal wrote:
Yeahduff wrote:
Jekkal wrote: On a side note: webcomics SHOULD be superior to paper comics; not in terms of quality, but because there is so much more available to do with the internet than you can do with print. Yes, there will be some similarities, but the internet medium inherently offers so much more you can do with a comic that merely providing what you could with paper alone is not enough. If you think otherwise, you're not thinking hard enough about what you can do with the internet. Granted, nobody is, but like I said before, the typical webcomic should imply it gets better sooner or later...
Gotta disagree. Paid and trained professionals should definitely be better than amateurs. The web may hold some untapped possibilities, but at the center it's simply the combination of imagery and storytelling, and you can do that on paper as well as you can on the web. Indeed, all the possibilities people talk about for the web almost always sound like little more than gimmicks.
I'm not saying all webcomics are superior / inferior to all print comics. However, you can't tell me that something as simple as XKCD's "Alt Text Jokes" would be half as effective if you didn't have to go at least a little out of your way to look for them.

I'm talking about the advantages of having immense online archives and an easy way to reference /index old pages for clues.
I'm talking about the ability to track every single person who's reading your comic and be able to react at a speed that print comics could never hope to account for.
I'm talking about the advantages of being able to scale everything you do, and not be constrained to the standards or the expenses of trying to duplicate these efforts in print.
I'm talking about all the advantages that made you come into a forum like this to argue about webcomics in the first place.

Do I expect the general standards of comics -- that things work better when they're laid out in strips or pages -- to change? No. This said, I would be a fool to think that a print comic is inherently superior to a web comic. They're different experiences, which is why I tried to leave "Quality" out of the equation. Yes, for now Print is dominated by professionals -- and many of the people we see online would never see the light of day. This does not make it inherently better, this just means it has a much higher barrier to entry right now than webcomics do.

The internet is an inherently more powerful medium than 'mere print' alone. It should follow that webcomics have just as much more power over their 'mere print' alternatives.
I guess I see what you're saying.

But I dunno. The internet sure is nice. But it's not how I like to consume my comics. Easily accessible (and free) archives are nice, as well as quick access to other pertinent information, but ain't nothing like a book or a magazine. Economics and convenience are what bring me here, and are what will likely spell the end of print, but to me print is simply better if we speak only of the reading experience.
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