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i wish i could get paid for this

Posted: Thu Oct 05, 2006 8:02 am
by Halo299
so last night i am running a World of Darkness (nWoD) rpg.

two of the players were no shows so it was just me and my gf.

i had just gotten a new book in the mail yesterday afternoon.

I had hoped to get my hands on it sooner because i could really have used some of the rules in that book for last nights game, oh well just didn't happen that way.

untill...

my gf's mom calls and has an important message to relay.

in the 10 minutes that she is on the phone i quickly grab the book skim over the first chapter for the first time, and then competely change an NPC that was useing in the game so that he followed the new rules in that book. 10 minutes.

the chapter that i needed the rules from is 30 pages long and it only took me 10 freakin minutes to skim through it, figure out how these new rules worked, and then go about putting them in the game.

and i have reread the chapter today looking for mistakes i might have made so i can correct them before the next game...and i find none. that is right. it all came out perfectly legal.

if only i could do stuff like that with my computer programing or something i would be one of the best programers in the world.

but no...it only works when dice are invovled. after the game it took me half an hour of looking through text books and web sites trying to get a simple HTML mouse over to work...it still dosen't work.

-halo

Posted: Fri Oct 06, 2006 7:14 pm
by Kite-san
i suppose there is a way to get paid for it... get a job writing modules for the company ~_^

Posted: Sat Oct 07, 2006 8:13 am
by Jay042
I think Dungeon Magazine takes submissions....at least they used to before WotC took over.

Posted: Sun Oct 08, 2006 1:01 pm
by Gengar003
1.) Cool. :wink:
2.) You don't use HTML for mouseovers...

Posted: Sun Oct 08, 2006 5:07 pm
by TellTaleHeart
I bet you wish you'd spent a freebie point on the 'computer aptitude' merit. :)

Posted: Sun Oct 08, 2006 6:58 pm
by Halo299
Gengar003 wrote:1.) Cool. :wink:
2.) You don't use HTML for mouseovers...
... Yeah, i know. Well the 'mouseover tag' is html, but if you want it to do anything you need javascript. pardon my lack of clarity.
TellTaleHeart wrote:I bet you wish you'd spent a freebie point on the 'computer aptitude' merit.
hearing other people use gamer talk is so hot.

-halo

Posted: Mon Oct 09, 2006 2:13 pm
by Mav
CSS works very well for mouse overs actually, and I think it's even defined as a subset of HTML. And if it is not define as that, it should be.