Oct. 18 '01 (know drill the you ?!- erm, spoiler. Right, rig

Postby Schissel on Thu Oct 18, 2001 4:49 am

Although your last response to the last thread <I>does</I> remind me that I do wonder still how it ever came about that Zvee and 'Rose became bonded. Hopefully answers at least may be forthcoming, and possibly a second anchor as well now that Zvee alone is not sufficient (if I understood that dialogue aright, some while back.) And if it's still true that 'Rose's death would be proximate cause to that of Zvee... ( <IMG SRC="http://www.keenspace.com/forums/frown.gif"> )<P>But as to today- so apparently the blood that so interested Wendy is more than a rare collectors' item. Please forgive me if the first thought that came fleetingly and unwillingly to mind is - that I hope 'Rose didn't collect it from Gina. Actually, since that's highly unlikely (and heavily morbid and I do apologize,) <P>aside from gathering that the hair's breadth joke might arise from the (fact?) that the blood is kept on a hair (and, of course, the fact that there wasn't much time left)<P>I wonder idly if knowing the properties of dark unicorn blood is part of normal assassin training, and if there are side-effects in dealing with ghosts that 'Rose might want to have learned about (Irooz emerges, a werewolf-corn-morph... erm- never mind.)<P>(Expecting that time will tell whether she's trapped in there until 'Rose will let her out, or until she gathers the energy to get out again. I've no idea how magic jars like these amber preserves work, after all... Good for getting out of a jam, though, I imagine.)<P>Erm, sorry.
(Ducks. Hides.) Thanks again.
-Eric Schissel<P>At midnight, when people are asleep,
we seek our space
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and rove and sing, and dance a dream. -Goethe
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Postby Shadowed Rose on Thu Oct 18, 2001 11:12 am

First... Look below the lower line of the comic. There's a single word there... That might clear a little confusion up.<P>Luckily for Gina (since 'Rose does not particulary like her), blood needs to come from a real Dark Unicorn. <P>Dark Unicorn's blood is highly corrosive (if I remember correctly, Iony was slowly dying a rather painful death from having bitten one's throat, in some chapter of OMW, Commandment Bender, don't recall the number) and the only known antidote is a unicorn's blood, tears, horn or having a unicorn draw the Holy circle willingly with its horn on you. The reason Shadowrose used a hairpin with it to get Irooz off him was most likely that she was killed with it, and thus should, by all rights, be extra sensitive to the stuff. 'Rose has a quite impressive stock of the stuff, and an even more impressive stock of antidote, luckily. With Wendy around, chances are he's going to need it.<P>The amber is, for the moment being, Irooz's body, and she isn't supposed to be able to get out at all without a shaman's help. <P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Schissel on Thu Oct 18, 2001 11:54 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>First... Look below the lower line of the comic. There's a single word there... That might clear a little confusion up.
</B><HR></BLOCKQUOTE>
<I>Oh</I> ... pin- not Fin- quite clear, now that I actually look. *facepalm* <IMG SRC="http://www.keenspace.com/forums/redface.gif"> ...
Sorry. Ow...
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Luckily for Gina (since 'Rose does not particulary like her), blood needs to come from a real Dark Unicorn.
</B><HR></BLOCKQUOTE>
I don't think I've seen (so to speak) them interact much, as yet...
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Dark Unicorn's blood is highly corrosive (if I remember correctly, Iony was slowly dying a rather painful death from having bitten one's throat, in some chapter of OMW, Commandment Bender, don't recall the number)
</B><HR></BLOCKQUOTE>
That sounds about right- actually I think it was a few chapters later??
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
and the only known antidote is a unicorn's blood, tears, horn or having a unicorn draw the Holy circle willingly with its horn on you. The reason Shadowrose used a hairpin with it to get Irooz off him was most likely that she was killed with it, and thus should, by all rights, be extra sensitive to the stuff. 'Rose has a quite impressive stock of the stuff, and an even more impressive stock of antidote, luckily. With Wendy around, chances are he's going to need it.
</B><HR></BLOCKQUOTE>
I am not at all sure I like the sound of that clause. Ominous. I thought she just liked the sight of blood... on the other hand, of a sudden, I begin to fill in blanks on a possible disaster scenario... who knows.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
The amber is, for the moment being, Irooz's body, and she isn't supposed to be able to get out at all without a shaman's help.
</B><HR></BLOCKQUOTE>
I'm guessing for the moment that her just-thwarted escape was related to the Silver Guardian's actions as in turn related to Wendy's enlistment of him in freeing of Nequii (the Guardian (erm, no, not the newspaper!) did threaten to free his souls, though that was, true, only if his wishes were not seen to... and may have nothing to do with this...), but I'm just guessing...
If not, there's mischief afoot...
Thanks again.
-Eric Schissel<p>[This message has been edited by schissel (edited 10-18-2001).]
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Postby Schissel on Fri Oct 19, 2001 12:06 am

Which in turn does more to confirm than to banish concerns.
Hrm. The cast page mentions that Wendy is a Paladin. (And it occurs to me that for some reason I had thought- I don't know why- that the Curse, in addition to making the Paladins "furry", migrated them - all - to a city which they then proceeded to make home; hence Haven. Possibly in part because I had no memory of Haven's being mentioned in any of the chapters of OMW that I'd read. No basis for any of this, so no reason for me to have been confused that there were Paladins outside Haven and perhaps still are (perhaps Jazar, at that?)... ah well. Bother.)<P><B>Bit</B> of a ramble... Sorry.<P>As to Wendy, yes, I can just see her experimentally ... I'd actually rather <I>not</I> guess. Playing with acid. Fun.<P>Was it because Wendy is identified as 'Shadow's friend' that Colone suggested to Nequii that the latter warn 'Rose about the Silver Guardian? Otherwise, why warn 'Rose and not someone else, I wonder... it did have most interesting results.<P>-Eric Schissel<P>
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Postby Shadowed Rose on Fri Oct 19, 2001 12:51 am

After OMW, Sah' retires to found Paladins' Haven, a dream of his, a place for Paladins to retire from duty, where the Gods have vowed not to put any Quests upon them unless it's <I>very</I> important. All of the Paladins presently in Haven are either old, like Cathereen and Viron, or have had some traumatic experience that have pushed them to make the desicion to retire, for a while or forever. Well, Fenni is there because Robin is, but you get the idea. <P>There are a lot of Paladins outside Haven, and the Circle of Paladins, that constantly tries to get a Keiddi Paladin of their choice stationed in Haven, since they don't know of Rob's precense there (and she's just a Candidate, anyways) and think Nequii, since he's a God himself, isn't to trust. <P>Playing with <I>pretty</I> acid. A lot of fun. ^_^ Until it starts hurting... <P>Well... That, and it's pretty much etablished by now that 'Rose is one of the few people who can talk to her. *snicker* Col was pretty tactless, Neq needs not to be reminded how most people don't care much for his wellbeing, since it can't -kill- him...<P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Schissel on Fri Oct 19, 2001 1:24 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>After OMW, Sah' retires to found Paladins' Haven, a dream of his, a place for Paladins to retire from duty, where the Gods have vowed not to put any Quests upon them unless it's <I>very</I> important. All of the Paladins presently in Haven are either old, like Cathereen and Viron, or have had some traumatic experience that have pushed them to make the desicion to retire, for a while or forever. Well, Fenni is there because Robin is, but you get the idea. <P>There are a lot of Paladins outside Haven, and the Circle of Paladins, that constantly tries to get a Keiddi Paladin of their choice stationed in Haven, since they don't know of Rob's precense there (and she's just a Candidate, anyways) and think Nequii, since he's a God himself, isn't to trust.
</B><HR></BLOCKQUOTE><P>Ah. That does explain a good deal, thank you.
(Except what exactly a Keiddi Paladin is, or what <I>prevents</I> them from getting one stationed in Haven (assuming one would be willing to befur,) and thelike, but then, I could imagine that being Plot Point, or the appearance of such a one, same... (I wouldn't even make a pun about a Keiddi Paladin doing KP duty. Honest...))<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Playing with <I>pretty</I> acid. A lot of fun. ^_^ Until it starts hurting...
</B><HR></BLOCKQUOTE><P>(Law of Conservation of Minefields. Out of one trouble, into another. Watch step... <IMG SRC="http://www.keenspace.com/forums/frown.gif"> ) (Erm, nevermind...)<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Well... That, and it's pretty much etablished by now that 'Rose is one of the few people who can talk to her. *snicker* Col was pretty tactless, Neq needs not to be reminded how most people don't care much for his wellbeing, since it can't -kill- him...
</B><HR></BLOCKQUOTE><P>I'm sure he finds that very reassuring. <IMG SRC="http://www.keenspace.com/forums/frown.gif"><P>I'm still trying to figure out quite what was wrong with summoning a Silver Guardian beyond the general principle (always sound!!) that playing with things you don't understand reasonably well is a <I>Bad Idea</I>. I still haven't figured out what the side effects were: I'm guessing that Silver's actions were indirectly responsible for Irooz's ability to escape her amber body/cage/life and take another temporary form, but that's very much a guess, and if there were any other side-effects they seem to have yet to manifest... which may be the point of course!<P>Ah well. I wonder if Jazar will be returning with the others, come next year. Time will tell, I guess. *g*<P>-Eric Schissel
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Postby Shadowed Rose on Fri Oct 19, 2001 11:10 am

Wendy likes seeing blood, yes, 'cause it's pretty. Even assassins find that freaky. At least half of Avelyon's Guild did. She's really bright, it's just that she has about the same ability to understand logics and EQ as a five-years old, very selfish because she doesn't quite understand empathy.
Thus, she could easily get herself or someone else injured without meaning it, like a child burning itself on a fire because the fire is pretty.<P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Schissel on Sat Oct 20, 2001 12:02 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>Reasonably high on mine, too, right below Icelandic, I think. Of course, I'd prefer not studying languages at all, partially because I'm NOT good at it. I know enough Icelandic to manage to insult my friend's ex from time to time, at least. ^_^
</B><HR></BLOCKQUOTE>
*g*
Hrm... I know very little about Icelandic except what I can pick up through my music studies...<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
The inhabitants take turns going into town for what foodstuff they can't grow themselves, mail, such. Then mail goes to whoever it's addressed to. Although most of Sah's mail just <I>happens</I> to go through the hands of half of Haven first. Mails to Haven as entity are addressed to "The Founder" out of courtesy.
</B><HR></BLOCKQUOTE><P>Also interesting, all. (What <I>do</I> the residents of the nearest town - however near that is, anyhow - think of having furry Paladins as neighbors? I expect they keep it to themselves, depending on the envoy...)<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Against popular belief, Cretihno Paladins are not a bunch of sadists, they can often be fairly good Healers, at least when it comes to the physical aspects of damage. Cretihno just, well... Lets pain be where it should.
</B><HR></BLOCKQUOTE><P>Proactive fatalists? <IMG SRC="http://www.keenspace.com/forums/wink.gif"><P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Best comparison I can make right now is how the tarot Death card may seem bad at a glance, it's acctually a pretty good card. There are certainly those that are worse. Not to say that Fen doesn't enjoy to at the very least psychically torment the people she doesn't like...
</B><HR></BLOCKQUOTE><P>Interesting; I should look into Tarot.
And again, thanks for the explanation.<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
I think Col believes he's had his lifetime of good karma for saving his former Rider's neck at the risk of his own. And it'd be against his nature to miss such an obvious chance to pick on Nequii...<P></B><HR></BLOCKQUOTE><P>Ah. True...<P>-Eric Schissel
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Postby Schissel on Sat Oct 20, 2001 3:18 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by schissel:
<B>
Not to mention (if I'm going to be sneaking in a reference to Saturday's comic in the Thursday thread anyway) that it answers a question I'd had and neatly too, I do think. In a way.
</B><HR></BLOCKQUOTE><P>And the Sunday episode rolls along (enter chorus)
..
proving me thoroughly, completely, entirely, and outright (even, at that, 100%) mistaken. As usual. (As to what my speculation was, if I hadn't already myself clear, perhaps it's just as well... less embarrassment! <IMG SRC="http://www.keenspace.com/forums/smile.gif"> * )<P>I could do very well for myself, betting against myself, I think! Or perhaps not. <IMG SRC="http://www.keenspace.com/forums/wink.gif"><P>-Eric Schissel<P>* I was thinking perhaps that the next phase of the plot of the Holy Clash was being launched by the unknown but probably mysterious and menacing threat posed by the figure obscured in 20 October's comic. Probably not, in the event! (Even more embarrassing, I <I>had</I> initially guessed right as to the identity of the figure-- and then had rejected my guess- on the basis of the "Hiss"... <IMG SRC="http://www.keenspace.com/forums/redface.gif"> )
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Postby Shadowed Rose on Sat Oct 20, 2001 3:20 am

I -like- Japanese. Not that I know a lot. Mostly phrases used in English, too, the things one picks up being around anime fans. <P>In time, there will be a reference to that deal about getting Paladins stationed in Haven. Both Keiddi's and Cretihno's (Earth and Pain) servants would want to put a Paladin of choice there, but the replies to their letters have so far been just short of insulting, as precisely in the frames of courtesy as ever possible, without a deadly offense...<P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Schissel on Sat Oct 20, 2001 5:39 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>I -like- Japanese. Not that I know a lot. Mostly phrases used in English, too, the things one picks up being around anime fans.
</B><HR></BLOCKQUOTE><P>Well, what's -not- to like... for myself it <I>is</I> quite high on my personal list of "languages I would choose if I were to choose to try to learn another language about now"... and I'm not even an anime fan (yet, anyhow.)

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>
<B>
In time, there will be a reference to that deal about getting Paladins stationed in Haven. Both Keiddi's and Cretihno's (Earth and Pain) servants would want to put a Paladin of choice there, but the replies to their letters have so far been just short of insulting, as precisely in the frames of courtesy as ever possible, without a deadly offense...<P></B><HR></BLOCKQUOTE><P>Meep.
So.
A future plot: check.
Someone's responsible for handling mail call (as't'were, and Zvee's joke about Airmail entirely aside...) and handling response to official mail on behalf of Haven as an entity (there, I'd <I>guess</I> Sah' ... but only on administrative/organizational grounds, and I'm thinking it could depend more on the content of the letter than that...) : check?
Ok, Cretihno's name has definitely come up before. If I'd had more than mumble hours sleep I might remember quite where I'd seen it, too (what storyline, or where in OMW, or)... <IMG SRC="http://www.keenspace.com/forums/wink.gif"> - but that name sticks in mind. As does the fact that there are, true, several "Pain Paladins" (not sure yet how their affilitions affect their duties and powers, alas) in the cast.<P>(Now, now, Col', taunting a god is bad karma. Playful pony. Tsk tsk... *g*)<P>-Eric Schissel<p>[This message has been edited by schissel (edited 10-20-2001).]
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Postby Shadowed Rose on Sat Oct 20, 2001 10:02 am

Reasonably high on mine, too, right below Icelandic, I think. Of course, I'd prefer not studying languages at all, partially because I'm NOT good at it. I know enough Icelandic to manage to insult my friend's ex from time to time, at least. ^_^<P>The inhabitants take turns going into town for what foodstuff they can't grow themselves, mail, such. Then mail goes to whoever it's addressed to. Although most of Sah's mail just <I>happens</I> to go through the hands of half of Haven first. Mails to Haven as entity are addressed to "The Founder" out of courtesy.<P>Against popular belief, Cretihno Paladins are not a bunch of sadists, they can often be fairly good Healers, at least when it comes to the physical aspects of damage. Cretihno just, well... Lets pain be where it should. Best comparison I can make right now is how the tarot Death card may seem bad at a glance, it's acctually a pretty good card. There are certainly those that are worse. Not to say that Fen doesn't enjoy to at the very least psychically torment the people she doesn't like...<P>I think Col believes he's had his lifetime of good karma for saving his former Rider's neck at the risk of his own. And it'd be against his nature to miss such an obvious chance to pick on Nequii...<P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Shadowed Rose on Sat Oct 20, 2001 11:12 am

You met Keiddi already, the God of Earth. The horse of boulders Nequii rode on a while ago, that was Keiddi. In his Cursed form. Not even the Gods escape the Curse. What has prevented them from getting one stationed in Haven so far is simply the fact Robin does NOT want them there, and since she's not the most stable creature... One has to respect not wanting to potentially meet one of the men that put her there from the beginning.<P>As for the Silver Guardian... You'll see. Soon enough. Until then... Sore wa, himitsu desu! ^_^ <P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Schissel on Sat Oct 20, 2001 11:49 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>You met Keiddi already, the God of Earth. The horse of boulders Nequii rode on a while ago, that was Keiddi. In his Cursed form. Not even the Gods escape the Curse.
</B><HR></BLOCKQUOTE><P>Well, not unless Nequii is the exception, I suppose...
(Tries to remember. Was that last December? I'll have to go see...)<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
What has prevented them from getting one stationed in Haven so far is simply the fact Robin does NOT want them there, and since she's not the most stable creature... One has to respect not wanting to potentially meet one of the men that put her there from the beginning.
</B><HR></BLOCKQUOTE><P>Agh. There would be a reaction. <IMG SRC="http://www.keenspace.com/forums/frown.gif"> (Give 'em h***, Robin.)<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
As for the Silver Guardian... You'll see. Soon enough. Until then... Sore wa, himitsu desu! ^_^ <P></B><HR></BLOCKQUOTE><P>Hrmph. <IMG SRC="http://www.keenspace.com/forums/wink.gif"> I've at least <I>studied</I> le Francais and Deutsch (at least a decade ago in each case, and with even more than usually fading memory of each for the most part, at least regarding most subjects (music seems to be mostly an exception)) but for a language I don't at all know I had to either use Babelfish or look for a webpage. So, a secret, hrm? (Of course, today Saturday's right-panel image is appropriately ominous. And "horror movie" indeed... <IMG SRC="http://www.keenspace.com/forums/smile.gif"> )<P>Not to mention (if I'm going to be sneaking in a reference to Saturday's comic in the Thursday thread anyway) that it answers a question I'd had and neatly too, I do think. In a way.<P>Eric Schissel
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Postby Schissel on Sun Oct 21, 2001 12:26 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>The massive requirement of a lot of magic is why he waited until he had enough favours to collect with the Gods before he Founded Haven. And the reason he generally tries to have someone helping him *coughShadowrosecoughcough*
</B><HR></BLOCKQUOTE>
*Hands Tissue*
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
when he moves Haven. I have no idea how the hell he managed to get the Army to agree to let their mailraptors be used for Haven's mail, too, most likely the favours are in exchange for taking a bit of the Erigineean Border off their hands for a while.
</B><HR></BLOCKQUOTE>
Makes sense, makes sense...<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Wendy needed to get to Haven because it was her job to go there with the nice diplomat. No particular reason, really, but as long as you're not out to hurt someone in Haven, or are acting selfishly, the Gods are generally quite generous. Apparently they thought it was selfish of Fenni to try and protect her girlfriend, since they had to chase shadows for months before finding a Paladin resident in Haven that would take them there. Gods have twisted logic.
</B><HR></BLOCKQUOTE>
Actually, this I don't quite follow- the 'they' who had to chase shadows for months were who? Wendy & the diplomat, or an earlier party? *g*
But otherwise- yes (especially if these are like certain other deific (?) pantheons I've read about...) twisted logic when any logic at all...<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
The Assassins' Guild in Avelyon (or any other town, what that matters, but Avelyon and whatever-the-town-was-called-where-'Rose-grew-up are the only two Shadow's been in contact with) more or less collects money from its members and gives the people that hires through them certain assurances. The victim does get killed. Shadow is skilled and notorious enough to get along without the Guild, except for the tiiiny thing that the Guild wouldn't like that, and would try to kill him soon as they had a chance...
</B><HR></BLOCKQUOTE><P>Likewise makes sense- it's a Guild <IMG SRC="http://www.keenspace.com/forums/smile.gif"> Would-be independent operators watch their backs always.<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
And Shadowrose's reasons for being an assassin are Very Good reasons. Don't think you know them all. Unless, of course, you managed to pick up the clues I've dropped here and there...
</B><HR></BLOCKQUOTE><P>I <I>think</I> I can guess at one reason. Or two. But assuredly no more than guesswork, and... etc.<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
And Gods do NOT escape the Curse. Camael is turned into a phoenix, Imphais a Golden Dragon, 'Thrainem an <I>Irana</I>, wyrm I think that is in English, Uwghlock shrinks down to a 'normal', if large, fox, Keithara is a mule, or, more likely, an ass (as in the long-eared equines), Keiddi turns into rock, and I'm debating turning Arvounij of Fire into a flaming flying fish or betta...
The only one who could escape the Curse is me, and I dun wannae, so it's a moot point.
</B><HR></BLOCKQUOTE><P>And I apologize again for yet further unclear wording on my most recent post- I was being conditional, because indeed you'd already written in fixedpixels (well, I'm not going to say stone, my monitor's too thin!!! <IMG SRC="http://www.keenspace.com/forums/wink.gif"> ) that they don't escape the Curse, and I wasn't questioning it ... thanks though for the extremely interesting additional information on the changespecies of the pantheon. (And wyrm- I don't know if dragon <I>is</I> the same thing exactly, at that- is certainly recognizable; I had wondered what an Irana was, iirc.)<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
*snicker* Officially, I'm not online right now, 'cause officially, I'm writing slash.<P></B><HR></BLOCKQUOTE><P>I regret I have... not clue one what, or who, that is. <P>(Speaking of the diplomat, we haven't seen much of him recently (October 20 notwithstanding...) though the storylines have been otherwise occupied...)<P>Thanks again. (I take it that's Irooz on July 21 2001 comparing dark unicorn blood to liquid fire.)<P>-Eric Schissel
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Postby Shadowed Rose on Sun Oct 21, 2001 6:36 am

Ah, but the Curse is limited by the Veil. Inside Haven, inside the Veil, they're furry, but cross the Border, and they're all normal again. Hence Kiyat and Sah' being human where they've shown up after leaving Haven (Kiyat when 'Rose broke the blocks on his Gift, Sah' MindSpeaking with Nequii). Nobody in town would find Haven, and nobody's been there. Hence the diplomatic envoy being escorted by a Paladin.<P>The reason for the "hiss" is the way breath hisses when you can't breathe properly or are in pain, not the way an angry cat hisses. Although 'Rose has every reason to be a very annoyed cat.
Seems that the sheer simplicity of the challenge made it hard to beat.<P>
<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.
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Postby Schissel on Sun Oct 21, 2001 7:07 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>Ah, but the Curse is limited by the Veil. Inside Haven, inside the Veil, they're furry, but cross the Border, and they're all normal again.
</B><HR></BLOCKQUOTE>
!! Ok. I assume (rightly or wrongly, <I>and</I> keeping in mind that I rarely go wrong betting against myself) that if they were to attempt to pack their bags and build Haven somewhere else (so to speak), the Curse would... just hit there, instead. (This is assuming that the Work of building the Veil isn't itself a once-in-a-lifetime effort and that whoever singular or plural participated in that construction would be able to again- or someone else.) Since you've hinted at the possibility of a future in which Haven is unCursed, however, that does suggest there is a way to break it. <P>*ponders* They're not furry beyond the Veil, then- therefore, they stand out less in town- could lead to a plot in itself (or several).<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Hence Kiyat and Sah' being human where they've shown up after leaving Haven (Kiyat when 'Rose broke the blocks on his Gift, Sah' MindSpeaking with Nequii). Nobody in town would find Haven, and nobody's been there. Hence the diplomatic envoy being escorted by a Paladin.
</B><HR></BLOCKQUOTE><P>And explaining how Wendy knew about Haven. How far (if it's not giving anything important away) is Haven from one or more of the main landmarks of OMW (memory is definitely failing me, but I think I mean the university/study-hall/... specifically- around chapter 1-6 or so.)?<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
The reason for the "hiss" is the way breath hisses when you can't breathe properly or are in pain, not the way an angry cat hisses. Although 'Rose has every reason to be a very annoyed cat.
</B><HR></BLOCKQUOTE><P>True. Though then there's annoyed, and there's- erm- dangerously homicidal to the <I>wrong</I> people? (I know 'Rose has sworn off assassinations- whether this extends to combat in defense of Haven if necessary, I don't know, and hope the issue doesn't arise at least during his guard duty for the rest of the storyline...
Encountering a ghost from one's past has its effects even when the meaning's no more than a metaphor, and here I'm hoping to be as mistaken as usual if I suspect that 'Rose's encounter with Irooz did not and will not have left him psychologically unwounded. I may overstate.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Seems that the sheer simplicity of the challenge made it hard to beat.<P></B><HR></BLOCKQUOTE><P>Apparently. And that "horror movie" bit if anything was the clincher. (Clincher! Not chincher!)<P>-Eric Schissel
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Postby Shadowed Rose on Sun Oct 21, 2001 9:21 am

Not future, not really, more like paralell timelines. Some events in PH acctually happen in the furless paralell universe-of-sorts, some do not. <P>And more or less, the Curse re-hits when Haven is rebuilt, although it's less of a rebuilding and more of a moving of all the important buildings and such to a new area, when shepherds and peasants get too nosy as to why Paladins stubbornly go up roads that haven't led anywhere in eternities.<P>Haven is about, oh... A few weeks ride from Avelyon (ch 1-3 is the only specific number I can remember), never more than a day's forced march from the nearest settlement with one of the Army's outposts. Because that's where they keep the dragonbirds for relaying very important mail (which hardly ever happens, since it takes at least four to get the birds back there, easily distracted or not), and that's where they pick up their other mail.
The Order of the Gryphon where Ceix and 'Zana study, ('Zana for her dreaded Heraldry test) is on the other side of Dragon Mountains, the mountain ridge to the east of Erigineea, one of the two that keep winter out of there. That's... Far away.<P>Wendy didn't know specifically where Haven was, but when a Paladin needs to get to Haven, their Steed knows (the nifty part of having good relations with Gods is to get little things like these to work properly) whereto, and the Paladins learn early to trust their Steeds.<P>Assassinations and killing people in a cloaked way for the best of everyone are two different things, in 'Rose's book. The only difference in practise is that he doesn't charge for killing people that are a threat to Haven. Or he'd be pretty much useless, since he can't take anyone on in a honest battle, not enough weight, and definitely not enough training. <P>The "horror movie" bit was true! They do play scary music whenever a silhouette shows up, no matter if it's friend or foe. At least if I remember correctly from my horror movies... Which are very few, since they give me nightmares.<P>
(EDIT: Yaaaay!!! My first flaming topic!!!)<P>------------------
<A HREF="http://www.livejournal.com/users/quoting_mungo/" TARGET=_blank>Alexandra</A>
-------------------------
"It's like picking a lock."<P>...<P>"Oh, right. Sir Zathor Honesty hasn't picked many locks in his days, has he?"
-Shadowrose, OMW IV: Wozelle's Wings
-------------------------
Go read <A HREF="http://www.crosswinds.net/~goldquill/haven.html" TARGET=_blank>LaL</A>. You know you want to. If CW is still dead, read <A HREF="http://paladin.keenspace.com" TARGET=_blank>Paladins' Haven</A> instead. Yesss.<p>[This message has been edited by Shadowed Rose (edited 10-21-2001).]
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Postby Acheron on Sun Oct 21, 2001 9:58 am

Since this seems to have been missed:<P><b>In reference to the Curse, schissel said:</b> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Well, not unless Nequii is the exception, I suppose...<HR></BLOCKQUOTE>Nequii didn't escape the Curse. Gender change.
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Postby Schissel on Sun Oct 21, 2001 10:07 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shadowed Rose:
<B>Not future, not really, more like paralell timelines. Some events in PH acctually happen in the furless paralell universe-of-sorts, some do not.
And more or less, the Curse re-hits when Haven is rebuilt, although it's less of a rebuilding and more of a moving of all the important buildings and such to a new area, when shepherds and peasants get too nosy as to why Paladins stubbornly go up roads that haven't led anywhere in eternities.
</B><HR></BLOCKQUOTE>
(What <I>was</I> that wrenching sound?)<P>Right. Now you (don't?) see it, now you don't. Interesting construction certainly- which must have taken quite a lot of magic...<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Haven is about, oh... A few weeks ride from Avelyon (ch 1-3 is the only specific number I can remember), never more than a day's forced march from the nearest settlement with one of the Army's outposts. Because that's where they keep the dragonbirds for relaying very important mail (which hardly ever happens,
</B><HR></BLOCKQUOTE><P>Somehow I expect important mail for a retired Paladin would generally be bad news in any event, so this is probably just as well.<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
since it takes at least four to get the birds back there, easily distracted or not), and that's where they pick up their other mail.
The Order of the Gryphon where Ceix and 'Zana study, ('Zana for her dreaded Heraldry test) is on the other side of Dragon Mountains, the mountain ridge to the east of Erigineea, one of the two that keep winter out of there. That's... Far away.
</B><HR></BLOCKQUOTE>
Ah- thanks. <P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Wendy didn't know specifically where Haven was, but when a Paladin needs to get to Haven, their Steed knows (the nifty part of having good relations with Gods is to get little things like these to work properly) whereto, and the Paladins learn early to trust their Steeds.
</B><HR></BLOCKQUOTE>
And now I wonder why Wendy needed to get to Haven (she may well have said, and I should go check; I'm afraid to crash this browser by doing so just now and losing post- just because I'm on my less funky machine doesn't mean that I feel <I>safe</I> (pats machine reassuringly but unconvinced and - therefore - unconvincingly))<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
Assassinations and killing people in a cloaked way for the best of everyone are two different things, in 'Rose's book.
</B><HR></BLOCKQUOTE>
As you mention below, he's not getting paid (and he's defending himself and his as well, whether or not that's a conscious, subconscious, or unconscious factor...) <P>But for a moment my train of thought veered off the track (to the pique of passersby who had to dive for cover to avoid getting run over, among other things) I was reminded (quite completely irrelevantly) of a distinction a character made in Terry Pratchett's "Jingo": (to paraphrase)- no, that's not an Assassin, that's just someone who kills people for money. (In Pratchett's Discworld series, a capital-A Assassin has generally gone through Guild training, is usually but not always of the upper classes, follows a certain set of rules, ... the only point of my ramble being that everyone makes their own distinctions. And it is the only point of my ramble - I do sympathize with 'Rose's apparent desire to protect hearth and home (while I tend to mislike assassination as a career, though very certainly sympathizing with 'Rose's own circumstances and knotted life,) but find the particular distinction drawn by Pratchett's character a matter for bitter, sardonic humor only.)<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
The only difference in practise is that he doesn't charge for killing people that are a threat to Haven. Or he'd be pretty much useless, since he can't take anyone on in a honest battle, not enough weight, and definitely not enough training. <P>The "horror movie" bit was true! They do play scary music whenever a silhouette shows up, no matter if it's friend or foe. At least if I remember correctly from my horror movies... Which are very few, since they give me nightmares.
</B><HR></BLOCKQUOTE><P>I think you do remember correctly, but then I've seen hardly any such movies myself.<P> <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>
(EDIT: Yaaaay!!! My first flaming topic!!!)
</B><HR></BLOCKQUOTE><P>Congratulations! <IMG SRC="http://www.keenspace.com/forums/smile.gif"> (Tries to make quick decision between putting on asbestos suit or getting out fire extinguisher... oh!)
-Eric Schissel<p>[This message has been edited by schissel (edited 10-21-2001).]
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