Your comic kicks serious ass.

Postby LambdaCorps on Thu Mar 29, 2001 10:54 am

I must admit, I really, really like NGTI. The comics are consistently funny, the art is dead-on fabulous and the characters are great. Quite recently, I've thought about starting my own webcomic, so I realize how much effort it takes to create a finished comic for posting. Anyways, I can't compliment you enough on how nice your comic is. <P>I do have a little question though. It's rather broad, so feel free to respond (or not respond at all!) with as much, or as little advice as you like. I can imagine that your probably pretty busy with the comic and all. What I'd like to know is this: How should I go about starting a webcomic of my own? One thing I should mention is that long-term continuation would be a luxury, not a neccesity - for me. If I managed to finish and post, oh, 50 comics, I'd be pretty damned satisfied. I think that's all, and let me mention again how cool your comic is.<P>Many Thanks,<P>-LC
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Postby Meredith Gran on Sat Mar 31, 2001 7:32 am

Hiya, thanks for your compliments! ^^ My first tip to you is to keep in mind that feedback from readers is the greatest joy there is. <IMG SRC="http://www.keenspace.com/forums/smile.gif"><P>It's funny that you're asking me how to start a webcomic - I was wondering the same thing about 4 months ago. ^^ Now that I've been up for about 3 months and finished 60 strips (that doesn't include additional drawings) I've realized just how much work goes into the practice. But the amount of work you do is relative to how you want your comic to look and make an impression on your readers. <P>Depending how serious a cartoonist is about getting their work out there, they'll generally put more effort into it. Which doesn't mean that simply drawn strips are BAD... Triangle and Robert is an example. A lot depends on your drawing ability, your tendency to write good jokes, and your skills at creating likeable characters with intriguing stories. It also depends where you'd like to go with it. If it's just a hobby for you, it doesn't really matter how you make it. If you're considering possibly becoming a cartoonist someday, or at least using your drawings somewhere in life, you need to think about not only pleasing yourself, but the readers too. Which DOESN'T mean you should ever sell out for hits! ^^ But rather, accept criticism as well as compliments to better your style. Never let criticism get you down - use it as a progressive tool.<P>Frequency to comics is quite an obstacle. Most people, in their everyday lives, wouldn't have time to create a strip a day. Once again, it's relative to how much time you want to put into it. Some readers prefer quality to quantity, though, so go at your own pace and see what works for you. Your fans won't hate you for having a personal life or lack of inspiration.<P>As for techniques themselves, this is extremely general and it's hard for me to really advise you on it. In the webcomics world, so many different formats are used that each is practically unique to the artist. I hear Tatsuya, Sinfest's artist, draws each frame on a separate piece of paper. Dave Kelly of LiG draws his stuff mostly in colored pencils. I prefer to put all my strips on a simple piece of Xerox paper, so they can be easily archived and viewed in a binder. Comics come in sidescrollers, downscrollers, page format, single-frame, etc. It's impossible to decide which is best, so just do what suits you.<P>And of course, the big one - be creative! There are too many comics gobbling attention which happen to have relatively boring premises. The more unique your comic is, the more it establishes you as an artist. And please enjoy what you do, because the webcomics world can be a fun and enriching experience for the aspiring cartoonist.<P>Good luck! (And tell me when your strip's up!)
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