Ideas for Elliot's attack system.
Basically, I have three weapons. DS, graphing calculator, and greatsword. None of my normals use them, because they're just pokes and sweep attacks. My main special is a 214(insert button here), which takes one of those weapons out of my pocket depending on the button pressed.
Light = DS(attacks with stylus)
Medium = Graphing calculator(a system of linears forms a bladed point jutting outward)
Heavy = Greatsword(long arching slashes/uppercuts)
Once the weapon is out, my normals/generic rushdown specials take the form of that weapon until I switch it with another. In this, I would have three supers.
DS Super = 632146(insert button here) = Initial slash, appear behind enemy. "So, you're a Sony fan, huh? Can your PSP do this?" Ten slash combo, form reset facing opponent on the left side.
Graphing calculator super = 236236(insert button here) = "Final Equation! One divided by zero!" Throws calculator at enemy, black hole forms, one hit attack, moderate damage, enemy form reset a few character lengths away after being sucked up and spat back out(they don't come back if that move is used to finish)
Greatsword super = 2141236(insert button here) = Wind sword back, hakumen style slash barrage, finish with uppercut. "Highest Caliber!"
Generic rushdown specials:
236(insert button here) = Dash attack, two hits, extra input to slam down into ground. Like rock it.
263(insert button here) = Uppercut, launch height determined by weapon (can't be used without a weapon) Like volcanic viper.
41236(insert button here) = Get low to the ground, rush behind enemy, two hit combo, extra input to launch into the air. Like grand viper, but less spammable and less punishable.
63214(insert button here) = jump back to the wall, slam/cut into enemy. Like riot stamp but less spammable.
Finisher = 6321463214(insert button here) = "Unification of Arms! Fourteenth Caliber Strike!" Knock into air, five slashes with stylus, drop kick. They rebound, four slashes with graphing calculator, three slashes with greatsword, form green ball of energy over fist, ELLIOT....PAWNCH! to enemy's face. Astral Finish!
Now if I just knew what the buttons were.
Last edited by XIVcaliber
on Sun Dec 06, 2009 9:02 pm, edited 1 time in total.
What is the true path to victory? I say start with Flashman's stage.