Difference in Comics
- DunnBoyz
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Difference in Comics
Now, I know Dunn Boyz is only 2 strips long, but I had a question.
It doesn't seem Real Life or RPGWorld have the storage limits and they have their own domains. Now is it because they are old-school KeenSpotters or is it because they are so widely popular or both?
Just curious because at 130 KB a strip, 25 MB might not last longer than two years for me.
It doesn't seem Real Life or RPGWorld have the storage limits and they have their own domains. Now is it because they are old-school KeenSpotters or is it because they are so widely popular or both?
Just curious because at 130 KB a strip, 25 MB might not last longer than two years for me.
From the FAQ:
HOW MUCH SPACE DO I GET?
As much as you need. Keenspace accounts start with a quota of 25 Megs. This is usually more than enough to run a comic strip site. Your account should be used only to set up a comic strip website, and should not be used for storage, such as backups of your TIFF or Photoshop files, nor should it be used to store or distribute large files such as warez or mp3s. If you need more than 25 Megs, we will gladly increase your quota after we have determined that you are not abusing your account.
Domain names can be purchased from many places, and keen will let you use them. You can go get one now if you wanted to.
HOW MUCH SPACE DO I GET?
As much as you need. Keenspace accounts start with a quota of 25 Megs. This is usually more than enough to run a comic strip site. Your account should be used only to set up a comic strip website, and should not be used for storage, such as backups of your TIFF or Photoshop files, nor should it be used to store or distribute large files such as warez or mp3s. If you need more than 25 Megs, we will gladly increase your quota after we have determined that you are not abusing your account.
Domain names can be purchased from many places, and keen will let you use them. You can go get one now if you wanted to.
- Monkey Angst
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Re: Difference in Comics
Also, 130KB is pretty large for a single strip. I grabbed your latest strip and monkeyed around with it, and by converting it from GIF to PNG I got it down to about 88K... It may be possible to squeeze them down even more.DunnBoyz wrote: Just curious because at 130 KB a strip, 25 MB might not last longer than two years for me.
Brad Hawkins
We all live under Monkey Law.
We all live under Monkey Law.
It sure is, PNGcrush usually stomps out a few more KB.
- J-Buckleyline
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I recommend GIF's. PNG's are good and small,but some people have old browers that load the things like crap. But,most are with the program,so go ahead,it not gonna make a real diiferance in how many hits you get to your site.
The best thing to happen to some people,is Resident Farmer. The best thing to happen to me is cel-shaded graphics and translated Japanese Anime. Whoo-hoo!
- CaptainSpam
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I reccomend PNGs unless you make comics with 'noisy' pics (i.e. heavy details or photographs)... PNG does not do a good job with those. JPEG works better in that case. PNGs work better for smooth shading or solid colors, whereas JPEG's lossy compression starts to show a bit. High-detail or 'noise' tends to increase PNG's filesize drastically, but JPEG's lossy compression isn't as noticeable.
As for GIF... throw PNG into indexed mode, and it beats GIF in size nearly every time. Of course, then you're limited to 256 colors. :-)
However, it is true, older browsers don't like PNG. It's relatively new. Plus, last I checked, IE seems to blatantly refuse to take advantage of PNG's alpha channel support (Anything Mozilla-derived won't skip a beat and just lay down alpha channels easy). And Quicktime... egads, don't get me started on Quicktime and PNGs. Why does it default to taking over PNG control? (/me stops himself quick before he rambles on about QT and PNG)
But, that's me. I reccomend PNG. :-)
As for GIF... throw PNG into indexed mode, and it beats GIF in size nearly every time. Of course, then you're limited to 256 colors. :-)
However, it is true, older browsers don't like PNG. It's relatively new. Plus, last I checked, IE seems to blatantly refuse to take advantage of PNG's alpha channel support (Anything Mozilla-derived won't skip a beat and just lay down alpha channels easy). And Quicktime... egads, don't get me started on Quicktime and PNGs. Why does it default to taking over PNG control? (/me stops himself quick before he rambles on about QT and PNG)
But, that's me. I reccomend PNG. :-)
- J-Buckleyline
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Using Photoshop alot can also jack up the file size. Or so I'm told...
The best thing to happen to some people,is Resident Farmer. The best thing to happen to me is cel-shaded graphics and translated Japanese Anime. Whoo-hoo!
- CaptainSpam
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If you can get into some of the specific bits of the format of the PNG image, you can probably chop down the size quite a bit... turning off interlacing (i.e. loading a fuzzier version of the image and gradually making it finer) chops some space off, for example. I'd suggest trying palette-based (or indexed) mode, but your comic seems to use gradients that would get mauled apart when reducing colors to 256...
I know you can throw in optimization options before saving in Paint Shop Pro, and GIMP will follow orders when you tell it what you want to save with. Photoshop probably has options like that somewhere.
I know you can throw in optimization options before saving in Paint Shop Pro, and GIMP will follow orders when you tell it what you want to save with. Photoshop probably has options like that somewhere.


